Helmet refer to this image
Must have a dark colored, full one piece “T” visor.
Must have a medium gray rangefinder and stalk on the right side of the helmet.
The mandibles and fore head must be a white color.
The upper cheeks and rear rim must be a slightly darker blue color.
The key slot area must be dark gray nearly black.
Both blues must match the visual references as closely as possible in similar lighting.
The dome, lower cheeks, and the back of the helmet must be blue in color.
The helmet must be weathered and should match the visual references as closely as possible.
Must have the “V” logo at the center of the forehead that is black in color.
The gray earcap on the rangefinder side of the helmet must be attached so that it almost closes the gap between the top and bottom half and so that it
sits lower than the piece that’s formed into the helmet itself.
The blue cheeks should be rounded at the top unlike the more tapered cheeks of Boba Fett.

•   Flightsuit
Must be dark charcoal gray in color.
Must be single sleeved with long sleeves going under the forearm gauntlets.
Must have no visible zippers or openings.
Must allow for the attachment of cod and holster armor.
Knee and Shin armor must have a way of attaching to the legs. Velcro or snaps are recommended.
Pants must be tight and have a seam going from the hips to the ankle.

•   Flak vest
Must be charcoal gray in color.
Must be the same material as the flight suit or similar material.
Must be as seamless as possible.
Must include a turtleneck or tight neck seal on the neck.
Shoulders must not flare outward like wings.
Must have slits cut into the back of the vest in order for the jetpack harness straps to feed through.
Must allow for the attachment of chest, back, belly, shoulder and collar armor.
Must be long enough to be worn under the girth belt.
Must have a light blue-gray rim around the short sleeve midway at the bicep.

•   Gloves
Must be charcoal gray and of a thin, soft material. Same or similar to the material used for the flight suit and worn tucked underneath the gauntlets.

•   Gauntlets refer to this image
Must open on the inside of the forearm and have a method of hinging (No Hinges or Rivets to be seen) on the outside.
Must be made of a solid material such as fiberglass, resin, styrene, sintra or Vac-formed ABS.
Must be blue in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
The right gauntlet must contain the following components as shown in visual references:

•   Five illuminated buttons on the top. Four of which are red and in a row, the last being perpendicular and behind the firsts row on the outside. A white button must be next to it, in the same plane as the first row. Two forward facing gray or silver blasters in front of middle section. Two vertical slights on the outside of the blasters for exploding disc to be expelled. A slit for blade disc to be expelled (over wrist opening).

The right gauntlet must have a red in color range finder target as shown in visual reference.

The left gauntlet must have four forward facing darts in front of middle section, Five illuminated buttons on the top. Three of which are red and in a row,
the other two red and white behind the first row with the outside button being red. Next to the white button should be 2 non-illuminated gray buttons.
A gray or silver electrical grappling hook in the middle, and a slot for the hidden knife to extend or retract (over wrist opening).

•   Chest Armor refer to this image
Consists of collar armor, left and right breast plates, a center diamond and an abdominal plate.
Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
Must have dimension and give the feeling of thickness and depth.
Must be light gray in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
Collar armor must be blue in color and weathered to match visual references.
Center diamond plate between breast plates must have an indented vertical rectangle as shown in visual references.
Must attach securely to the front of the vest

•   Back Armor refer to this image
Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
Must have dimension and give the feeling of thickness and depth.
Must be gray in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
Must have two rectancular slots over the shoulder blades to allow for the jetpack straps to feed through.
Must attach securely to the back of the vest.

•   Shoulder Bells refer to this image
Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
Must have dimension and give the feeling of thickness and depth.
Must be blue in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
Both shoulders must feature matching round, black and white Nite Owl sigils. Design must match visual references.

•   Girth Belt refer to this image
Must be leather or similar materials and brown in color.
Must have 4 horizontal lines aproximally ¼ in apart.
Belt attaches in rear. Heavy duty velcro is recommended for durability.
Boxes must cover the rear overlapping belt seam.

•   Ammo Belt refer to this image
Must be leather or a similar sturdy material, brown in color and approximately 2.5 inches wide. The end of belt is tapered and overlaps the other end in
rear velcro (or similar) attachment.
Must include eight equally sized pouches approximately 2.5 inches wide and 4.5 inches tall attached to belt by loops.
A separate vertical loop approximately 3/4 inches wide fits over the belt to the wearer’s left against the left most pouch.
Attaches in rear and sits slightly over the girth belt.

•   Codpiece refer to this image
The three pieces must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
Must have dimension and give the feeling of thickness and depth.
Must be light gray in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
Must be worn under all of the belts

•   Thigh Armor refer to this image
Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
Must have dimension and give the feeling of thickness and depth.
Must be curved to fit snugly over thighs.
Must be light gray in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
Must attach securely on the thighs of the flightsuit.
Thigh must include holsters located on the lateral sides.
Must have a light gray ½ inch strap at the top that securely fastens around the upper thigh.

•   Knee Armor refer to this image
Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
Must have dimension and give the feeling of thickness and depth.
Must be blue in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
Must attach securely to the front of the knees over the flightsuit.

•   Shin Armor refer to this image
Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
Must have dimension and give the feeling of thickness and depth.
Must be light gray in color with a blue stipe down the middle and weathered where indicated in visual references to give the illusion of battle wear and
damage.
Must attach securely to the front of the shins over the flightsuit.

•   Boot Armor
Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
Must have dimension and give the feeling of thickness and depth.
Toecap and spat must be light gray in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
Heel cover must be dark gray with a rectangular horizontal light gray section in the middle of the rear.
Must be worn securely on top (covering any laces), toe cap and back of the heels.

•   Boots
Must be black with the sole pattern to match as closely as possible to the animated series.
Most identifiable features include a high arch pattern on the inside of the sole and deep tread.
Must allow for secure attachment of armor on top of boot

•   Jetpack refer to this image
The colors for the jetpack are: blue, light gray, medial gray, dark gray, and tan.
Must have the following main components: one center tank and two side fuel tanks, two side mounted thrusters and three cone shaped missiles.
Must have a tan pin strip around each three cone shaped missile base and on both sides the center tank.
Must have a vertical blue strip along the center of the main center tank.
Must attach snugly against the backplate via two black shoulder straps which exit the backplate armor through two slots located near the shoulder
blades.
All patterns, colors and weathering must match visual references as closely as possible..

•   Weapons
Based on a scratch-built or a modified commercial toy Westar 35 pistol.
Must be light and medium gray in color with dark gray finish on the handles and slide.