Mandalorian Mercs Costume Club

Mandalorian Armor => Armor Concepts => Topic started by: Rekirts on May 30, 2014, 07:11 PM

Title: Rekirts' Glowing Mando
Post by: Rekirts on May 30, 2014, 07:11 PM
So this is my Mando maker concept, though I plan on doing a sketch soon with all the decals and stuff. Not sure if I'll keep the skulls... but this is the color scheme I hope to go for. I know I can get some glowing paint for the green parts, though I'm not sure if that's against any rules or anything.
(http://i1291.photobucket.com/albums/b547/Josiah_Thayer/GlowingMandoREAL_zpsbb50078f.png) (http://s1291.photobucket.com/user/Josiah_Thayer/media/GlowingMandoREAL_zpsbb50078f.png.html)
Title: Re: Rekirts' Glowing Mando
Post by: Syl on May 30, 2014, 07:28 PM
"and then one day...I got in" :o

reminds me of TRON vod.

Looks like an interesting concept.
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on May 30, 2014, 07:40 PM
Now that you mention it... I hadn't even thought of that! Also, I'm new here so could you explain what a vod is please? If you're feeling really gracious go ahead and throw some other lingo in there.
Title: Re: Rekirts' Glowing Mando
Post by: Solus meg dar'cuy on May 30, 2014, 07:44 PM
vod = bro (kinda)
theres a mando'a (mandalorian language) dictionary/translation guide floating around these forums somewhere, i can never find the thing when i need it, so i just search until i find a close enough approximation to what im trying to say,

Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on May 30, 2014, 07:47 PM
Oh heh. Guess I should brush up on my fiction. Thanks vod!
Title: Re: Rekirts' Glowing Mando
Post by: Oren-Cathal on May 31, 2014, 05:02 AM
Vod actually is brother/sister. As there is no gender specific words in mando'a
Title: Re: Rekirts' Glowing Mando
Post by: Cin Vhe'rang on May 31, 2014, 02:22 PM
Vod actually is brother/sister. As there is no gender specific words in mando'a
Brother/ sister/ friend/ compatriot/ every damn thing but enemy.

Concept looks good.  Go build it. :D
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on May 31, 2014, 06:50 PM
Lol do you say that to everyone?
Title: Re: Rekirts' Glowing Mando
Post by: Cin Vhe'rang on Jun 02, 2014, 12:08 AM
Lol do you say that to everyone?
Only the people whose first shot isn't of them trying out armor templates for size.  Color and pattern design are personal choices, and largely secondary for me within the build process.  I get the hard/ heavy work set in motion long before I start playing with specific patterns.  Colors to be used, sure, maybe, but the actual armor itself being constructed properly is paramount to me.

So, that said, print out some templates, and get to work making something solid. :P
Title: Re: Rekirts' Glowing Mando
Post by: Kebii'laar on Jun 02, 2014, 12:58 AM
I started looking at color schemes just so I could figure out what colors to get for my soft parts.  Your paint scheme may change over time as you think about it more, so at this early stage when you show us your plans on MandoMaker we really can't say more than "cool" or "looks good".  That being said, your question about the glow-in-the-dark paint is a good one.  I don't think there's anything in the CRLs banning it, but it may still be turned down by the approval team because it doesn't seem very practical for a battle-ready Mando.  Check here if you want to see the requirements list, and shoot a message to one of the people listed to ask about the glowy paint if you're unsure.
Title: Re: Rekirts' Glowing Mando
Post by: Briks on Jun 02, 2014, 09:27 AM
Lol do you say that to everyone?
He'll be layin it on thick when you start taking pics  :P :P :P
Title: Re: Rekirts' Glowing Mando
Post by: Cin Vhe'rang on Jun 02, 2014, 07:19 PM
He'll be layin it on thick when you start taking pics  :P :P :P
No lie.  I've never made my opinions and criticisms anything less than plain.  If your kit ain't right, I will let you know.  Given, all criticism I give is given with the best of intentions.  I like to see new OMs come out of the gate already looking fantastic.
Title: Re: Rekirts' Glowing Mando
Post by: Briks on Jun 02, 2014, 07:37 PM
I like to see new OMs come out of the gate already looking fantastic.
FAB-ULOUSSSSSSS!  8)
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on Jun 03, 2014, 06:40 PM
No lie.  I've never made my opinions and criticisms anything less than plain.  If your kit ain't right, I will let you know.  Given, all criticism I give is given with the best of intentions.  I like to see new OMs come out of the gate already looking fantastic.
Point gotten. Anyways I've got my templates printed out, but I'm not sure if I should wait till I have enough money to buy some armor from the Arsenal, or just try to cut some out on my own. Seeing as this is my first costume ever, I think I want to play it safe and just buy the armor, and maybe experiment down the road a bit when I'm more knowledgeable about this business.
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on Jun 03, 2014, 06:43 PM
Also glow in the dark is unacceptable, sadly. I guess I'll just stick with plain old neon green.
Title: Re: Rekirts' Glowing Mando
Post by: Verdis4128 on Jun 03, 2014, 09:05 PM
If glow-in-the-dark isn't allowed, the what about UV sensitive paint or what ever you call it?
Title: Re: Rekirts' Glowing Mando
Post by: Oren-Cathal on Jun 04, 2014, 05:06 AM
Point gotten. Anyways I've got my templates printed out, but I'm not sure if I should wait till I have enough money to buy some armor from the Arsenal, or just try to cut some out on my own. Seeing as this is my first costume ever, I think I want to play it safe and just buy the armor, and maybe experiment down the road a bit when I'm more knowledgeable about this business.

I was on the same question, but I am all game for going the sintra road. I think it will add to the enjoyment of the build, and make you appreciate it the more when it's done.... Well troopable. I think it was Cin that said a kit is never finished.
Title: Re: Rekirts' Glowing Mando
Post by: Kebii'laar on Jun 04, 2014, 09:41 AM
Point gotten. Anyways I've got my templates printed out, but I'm not sure if I should wait till I have enough money to buy some armor from the Arsenal, or just try to cut some out on my own. Seeing as this is my first costume ever, I think I want to play it safe and just buy the armor, and maybe experiment down the road a bit when I'm more knowledgeable about this business.

I'm going to buy some sintra sheets when I get paid and build my own armor.  I'd recommend starting with the simpler pieces first, like the breast plates and ab, then working your way up to more pain-in-the-shebs pieces like the back plate.  Not only is it much easier on the wallet to make your own, but if you can do it right then they'll probably fit you better than anything you'd order.  If you can't seem to shape some of the pieces right, then see about commissioning those parts.  That's what I plan to do, at least. 
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on Jun 04, 2014, 09:47 PM
Hopefully I'll have enough cash to spend soon. Also, the UV sensitive paint would be cool. Really want to get started on this, I'm just waiting until I actually can.
Title: Re: Rekirts' Glowing Mando
Post by: Blackbird on Jun 05, 2014, 08:35 AM
Glow in the dark isn't acceptable?  Lame.  Felucia, Umbara, tons of crap in the Clone Wars... all glow like crazy.
Title: Re: Rekirts' Glowing Mando
Post by: Kebii'laar on Jun 05, 2014, 08:47 AM
Glow in the dark isn't acceptable?  Lame.  Felucia, Umbara, tons of crap in the Clone Wars... all glow like crazy.

When anybody sees a T-visor, their first thought will already be to bring the autocannons and heavy artillery on you.  Do you really want to be more of a target with glowing armor?  :laugh:

That said, did you think of making a merc that has been on Felucia for a while?  Perhaps some of the spores or mold that grows there could have gotten onto your armor.  The glow wouldn't be a part of your paint scheme, but you might be able to work it in as part of your weathering.  That's something I don't think has been done before, and the app team might be more accepting of it.
Title: Re: Rekirts' Glowing Mando
Post by: Dar'manda on Jun 05, 2014, 09:13 AM
Glow in the dark isn't acceptable?  Lame.  Felucia, Umbara, tons of crap in the Clone Wars... all glow like crazy.

My only counter to this though is...the clones on Felucia didn't glow and they got along just fine.  You don't want to trap your mando on only one planet...it means less work.  If their kit is only set up for glowy planets, they can only get real work done on those planets as they would stick out like a sore thumb on others.
Title: Re: Rekirts' Glowing Mando
Post by: Briks on Jun 05, 2014, 11:34 AM
they can only get real work done on those planets as they would stick out like a sore thumb on others.

Yeah... 

(http://i1294.photobucket.com/albums/b605/wolfcone13/Screenshot2014-06-05at113238AM_zpsff899561.png)
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on Jun 05, 2014, 03:17 PM
Lol good point. I like the glowing plant spore idea... I'm thinking I'll just go with neon though. Or another design entirely.
Title: Re: Rekirts' Glowing Mando
Post by: Blackbird on Jun 05, 2014, 10:06 PM
My only counter to this though is...the clones on Felucia didn't glow and they got along just fine.  You don't want to trap your mando on only one planet...it means less work.  If their kit is only set up for glowy planets, they can only get real work done on those planets as they would stick out like a sore thumb on others.
That's a good point and I don't disagree... however, I would counter and say there are a lot of Merc kits that stick out like a sore thumb.  And there are canon references to various Star Wars armors (almost intentionally) standing out.  I know I'd outfit my scouts on a forest moon in shiny white armor!  There were even jokes about it in the Republic Commando books!
In my personal opinion, which admittedly doesn't mean much, there are glowy environments it would fit in, canon references to flashy, almost out of place armor I think this could have looked different from anything we've seen before in the club.  Plus it was just plain cool looking.  I'm kind of bummed it was shot down.
Title: Re: Rekirts' Glowing Mando
Post by: Cin Vhe'rang on Jun 05, 2014, 10:15 PM
That's a good point and I don't disagree... however, I would counter and say there are a lot of Merc kits that stick out like a sore thumb.  And there are canon references to various Star Wars armors (almost intentionally) standing out.  I know I'd outfit my scouts on a forest moon in shiny white armor!  There were even jokes about it in the Republic Commando books!
In my personal opinion, which admittedly doesn't mean much, there are glowy environments it would fit in, canon references to flashy, almost out of place armor I think this could have looked different from anything we've seen before in the club.  Plus it was just plain cool looking.  I'm kind of bummed it was shot down.
Flashy or gaudy appearances only work if your intent is to intimidate your target, or make yourself known at a glance.  Stormtroopers aren't white as camouflage, they're white to look more frightening or impressive.  It can work, yes, but don't try and sell shine as some sort of exotic cammo. :P
Title: Re: Rekirts' Glowing Mando
Post by: Blackbird on Jun 05, 2014, 10:21 PM
Stormtroopers aren't white as camouflage, they're white to look more frightening or impressive.
Yes, because you want your scouts to look frightening and impressive. 
Title: Re: Rekirts' Glowing Mando
Post by: Cin Vhe'rang on Jun 05, 2014, 10:29 PM
Yes, because you want your scouts to look frightening and impressive.
Well, yeah, oversight there.  To be fair, the US Army adopted the ACU pattern, and it doesn't camouflage with a damn thing, either.  :P

Early clone scouts (circa TCW/ ROTS) had camo-patterned armor.  Sometimes, the guys in charge get sold on crap ideas by the lowest bidder.
Title: Re: Rekirts' Glowing Mando
Post by: Blackbird on Jun 05, 2014, 10:44 PM
Very true.  The Kashyyyk guys were full-on camo.  Some troopers during the second assault of Geonosis had red camo.  That RC from later in the series had urban digital camo.  So there has been some attempt made to have armor that actually fits with the environment.
 
I can see the hesitation to approve something like this because we still want to keep the impression that we're military inspired.  Or that we're elite warriors or fighters.  We like to stick close to things that are kind of drab, scuffed and dirty.  That's cool and something I can get behind.
However, we're still making costumes.  The point of costumes are to look cool.  We don't ding capes that will get hung on brush or fat guys who get winded standing up or giant horns that would get tangled in barbed wire or blasters the size of small countries (at least I hope not or I'm fired). 
We shouldn't go overboard while judging this stuff based on whether it's realistic or tactical because it obviously isn't real.  Most of us can barely move. 
My point is just that glowy stuff is Swarzy now.  Armor that actually makes sense has rarely been Swarzy.  I can see why it might be denied since they think it was taken too far.  I see the point but disagree and think as long as it's well made, fits and looks impressive it can be anything from mint green to hot pink.
Title: Re: Rekirts' Glowing Mando
Post by: Briks on Jun 05, 2014, 10:46 PM
Well, yeah, oversight there.  To be fair, the US Army adopted the ACU pattern, and it doesn't camouflage with a damn thing, either.  :P

Early clone scouts (circa TCW/ ROTS) had camo-patterned armor.  Sometimes, the guys in charge get sold on crap ideas by the lowest bidder.
    That comment reminds me of this pic...

 (http://i1294.photobucket.com/albums/b605/wolfcone13/military-humor-funny-joke-soldier-army-camouflage-branch-covered-tank_zps41cc608b.jpg)
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on Jun 05, 2014, 10:58 PM
I guess the impractical armor is only allowed on the more significant and renowned military forces. Then it becomes a symbol. My character isn't exactly a symbol, and I admit I was just thinking it would look cool. I was also thinking that it might fit in on Coruscant, or another city-planet with lots of neon and lights.
Title: Re: Rekirts' Glowing Mando
Post by: Briks on Jun 06, 2014, 02:47 PM
I would like to state for the record, while the glowing armor may not be acceptable, you're pretty much free to make a wild color scheme with normal paint. This would still fit in with your theme of camo in bright environments, while also allowing your mando to fight in other environments, for example a night world, without being seen as too much of a target.
Title: Re: Rekirts' Glowing Mando
Post by: TrooperJasher on Jun 08, 2014, 07:51 PM
My only counter to this though is...the clones on Felucia didn't glow and they got along just fine.  You don't want to trap your mando on only one planet...it means less work.  If their kit is only set up for glowy planets, they can only get real work done on those planets as they would stick out like a sore thumb on others.

Might I say that he would actually blend in quite well on city planets? Neon glowing... glow in the dark.... Also it's glow in the DARK, he could do job in the day.... *gasp* on any planet....

Also he would be Tron IF he had glowy stripes down his flight suit.... and he was entirely black... And I see quite a bit of grey..

Also Unless you're planning on doing any troops in the dark:

WHO IS GONNA NOTICE? ? ? ?

Really? And if you do do any events at night I bet you will get more attention than any other guy in kit around... While yes it is nice to have a back story and ect... for your kit; it's not required or needed...

Glowy things are in universe.... So I don't see why they can't be allowed... I've seen worse ideas be approved....

Personally I like the idea... If done right this can be an iconic kit, I can't wait to see progress

Kinda sad to see the amount of trolling that is going on in this thread... and the fact it has not been addressed, or removed...
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on Jun 08, 2014, 08:44 PM
I don't really know what to say besides "pretty please?" I want to do glowing if I can, but I'm not gonna argue with the rules.
Title: Re: Rekirts' Glowing Mando
Post by: Marec Bloodfin on Jun 08, 2014, 09:32 PM
glowing kit is definitely something different, excited to see how the progresses along. :)
Title: Re: Rekirts' Glowing Mando
Post by: Oren-Cathal on Jun 08, 2014, 09:59 PM
Were you told why it wasn't acceptable? Or was it just a no?
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on Jun 09, 2014, 07:31 PM
Were you told why it wasn't acceptable? Or was it just a no?
It was just no. I looked for the costume requirements, but couldn't find them.
Title: Re: Rekirts' Glowing Mando
Post by: Blackbird on Jun 10, 2014, 02:10 AM
Here are the costume requirements:
http://mandalorianmercs.org/forum/index.php?action=ezportal;sa=page;p=14 (http://mandalorianmercs.org/forum/index.php?action=ezportal;sa=page;p=14)
There isn't a rule that says you can't use glowy paint.  However, there is the quality clause, which basically gives the App team the right to deny anything they don't feel looks Mandalorian.
I don't see a problem with it, as I've said before.  But it's not my opinion that counts.
If you want to push it, maybe type out an appeal and submit it to Ulrik.
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on Jun 10, 2014, 06:27 PM
A little sketch work I did recently. Not sure if I should go for back plate and a cape or a jetpack.
(http://i1291.photobucket.com/albums/b547/Josiah_Thayer/Scan0001_zps2a156d1f.jpg) (http://s1291.photobucket.com/user/Josiah_Thayer/media/Scan0001_zps2a156d1f.jpg.html)
Title: Re: Rekirts' Glowing Mando
Post by: Briks on Jun 10, 2014, 07:00 PM
If money and (or) time doesn't matter, jet pack (and you will have to have a backplate with that). If your going for cheaper, back plate and cape. And finally, if you want the cheapest and fastest, if the cape is big enough that it covers the back of your vest, you don't need a backplate under it.
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on Jun 10, 2014, 07:09 PM
Well I planned on getting a job, but that hasn't happened yet, so I'm kind of at a stand-still.
Title: Re: Rekirts' Glowing Mando
Post by: TrooperJasher on Jun 10, 2014, 10:12 PM
Pepaukra is a good and cheap area to start, you can get the software and files for free, fiberglass resin is pretty cheap... not so sure what your parents will say due to your age... but worth a shot
Title: Re: Rekirts' Glowing Mando
Post by: DragonTrooper on Jul 30, 2014, 02:50 AM
I like the concept you are going for. The glow idea might actually be something that would look really good in the right lighting. Sadly as mentioned before, most troops are done outdoors or in well lit environments. I can also tell you that trying to see out of a tinted helmet visor is very difficult in low lighting areas. Might I suggest if you are looking for some kind of neon "pop" to use led lights or el wires. These can make great accents and can still be seen in normal lighting.
Title: Re: Rekirts' Glowing Mando
Post by: Lilura Amas on Jul 30, 2014, 07:45 AM
I like the concept you are going for. The glow idea might actually be something that would look really good in the right lighting. Sadly as mentioned before, most troops are done outdoors or in well lit environments. I can also tell you that trying to see out of a tinted helmet visor is very difficult in low lighting areas. Might I suggest if you are looking for some kind of neon "pop" to use led lights or el wires. These can make great accents and can still be seen in normal lighting.

I was just going to suggest led lights..I know a few people have used them esp on buckets and it looks great! I loved the glow paint idea..sad it was shot down :(
Title: Re: Rekirts' Glowing Mando
Post by: Rekirts on Aug 21, 2014, 07:04 AM
I like the LED idea. I'll probably be using glowing paint just for kicks if it's the right color in daylight, then have some LEDs to accentuate some of the parts.