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 Brett's protector wip

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Brett's protector wip
« on: Apr 02, 2016, 09:50 AM »
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« Last Edit: May 03, 2019, 06:54 PM by The Unknown Mando » Logged
Re: Brett's protector wip
« Reply #1 on: Apr 03, 2016, 02:40 AM »
Changed my approach to the dent, may need a rethink for the whole area
More detail needs to be added and refinement





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Re: Brett's protector wip
« Reply #2 on: Apr 04, 2016, 06:54 AM »
Here's abit more on the blaster scar





I still need to get it to blend into rest of helmet paint, may need to add more silver then try paint it so it looks realistic. Maybe a border of fine carbon scoring then to paint
What do you guys think

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Zophar Ptay


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Re: Brett's protector wip
« Reply #3 on: Apr 04, 2016, 11:35 AM »
Looks amazing.   For the blaster scar, you might get a more realistic look if you paint it "charred" and drybrush the silver, that way it would look like it charred and the raised surfaces have rubbed the charring off a bit over time?   

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Late Crusader WIP

If it aint broke, fix it till it is.
Re: Brett's protector wip
« Reply #4 on: Apr 04, 2016, 12:43 PM »
Looks amazing.   For the blaster scar, you might get a more realistic look if you paint it "charred" and drybrush the silver, that way it would look like it charred and the raised surfaces have rubbed the charring off a bit over time?   

Thanks vod, I've been thinking of how to blend it, I'll see if I can do what you've suggested

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Re: Brett's protector wip
« Reply #5 on: Apr 04, 2016, 02:29 PM »
we are working on a project and tried to figure out how to do a blaster scorch that looked like it had been there a while and that is how we are going to try it.   we're going to paint it normal, then weather the whole thing, then a black smudge where the blaster hit, then drybrush the base color over it to get the raised areas like the scorching has been rubbed off over time, then weather THAT so it doesn't look like fresh paint over the scorch.   it's more work, but I think it's the right general direction.

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Late Crusader WIP

If it aint broke, fix it till it is.
Re: Brett's protector wip
« Reply #6 on: Apr 04, 2016, 02:48 PM »
we are working on a project and tried to figure out how to do a blaster scorch that looked like it had been there a while and that is how we are going to try it.   we're going to paint it normal, then weather the whole thing, then a black smudge where the blaster hit, then drybrush the base color over it to get the raised areas like the scorching has been rubbed off over time, then weather THAT so it doesn't look like fresh paint over the scorch.   it's more work, but I think it's the right general direction.
That's true, I'm not fussed about the work, it's the realism and quality
Thanks heaps vod, I'll try what youve said

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Zophar Ptay


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Re: Brett's protector wip
« Reply #7 on: Apr 04, 2016, 02:50 PM »
I can see that, it is coming along amazingly well.   Can't wait to follow the rest of your build and paint.   I have a lot to learn here :D

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Late Crusader WIP

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Re: Brett's protector wip
« Reply #8 on: Apr 04, 2016, 04:15 PM »
Thanks vod, if I can do it, I'll share what I can
Thanks for your advice vod

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Re: Brett's protector wip
« Reply #9 on: Apr 05, 2016, 04:12 AM »
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« Last Edit: May 03, 2019, 06:56 PM by The Unknown Mando » Logged

Zophar Ptay


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Re: Brett's protector wip
« Reply #10 on: Apr 05, 2016, 11:26 AM »
definitely getting close, that looks awesome.   airbrush, I presume?

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Re: Brett's protector wip
« Reply #11 on: Apr 05, 2016, 11:38 AM »
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« Last Edit: May 03, 2019, 06:55 PM by The Unknown Mando » Logged

Zophar Ptay


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Re: Brett's protector wip
« Reply #12 on: Apr 05, 2016, 11:42 AM »
#dedication

You have far more patience than I.   

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Late Crusader WIP

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Re: Brett's protector wip
« Reply #13 on: Apr 05, 2016, 11:51 AM »
it helps me wind doqwn after work, and i like to see if i can do it....and i waiting on some thing to turn up that ive ordered
i found painting relaxing

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Re: Brett's protector wip
« Reply #14 on: Apr 06, 2016, 04:34 AM »
Bit more


My helper wanted a pic, his name is Beskar



« Last Edit: Apr 09, 2016, 09:34 PM by Dha Bral » Logged
 


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