While crafting the jetpack I decided to do a big analysis of the entire costume. I collected all the clips from the trailer to have every possible screenshot with Bo-Katan. You know how much content we have right now? 15 seconds from two trailers

But, thanks to trailer style, in those 15 seconds are 12 different shots with Bo. That's super awesome.
My analysis is styled like a CRL and based on Bo-Katan's TCW armor and Sabine's S3 CRL. I hope my English is not so bad and I would appreciate any feedback or suggestions.

Helmet
o Must have a dark colored, full one piece "T" visor.
o Must have a dark gray rangefinder
"Rebels"-style (see Sabine's rangefinder for more detail) and stalk on the right side of the helmet.
o The mandibles and fore head must be a white color.
o The upper cheeks must be a darker blue color.
o The key slot area and rear rim must be middle-dark gray.
o Both blues must match the visual references as closely as possible in similar lighting.
o The dome, lower cheeks, and the back of the helmet must be blue in color.
o The helmet must be weathered and should match the visual references as closely as possible.
o Must have the large V logo at the center of the forehead that is black in color. Also 5 small black lines that start from the beginning of white area at dome. They end before the V logo. Two light grey circle-like shapes on each side of t-shaped visor. The mandibles must have a slightly visible light gray pattern that can be mistaken for weathering.
o The stalk of the range finder should be lowered into the ear piece on the right side of the helmet and
has a dark grey circle on top of it. On the left ear piece there must be identical circle. o
There is a vertical line present on top of the ear pieces on both sides of the helmet. It should be light gray in color. o The blue cheeks should be rounded at the top unlike the more tapered cheeks of Boba Fett.

Flightsuit
o Must be a cotton or cotton blend stretch material two-piece garment being black/ dark charcoal grey with a medium grey pattern. The pattern should match the reference.
o Must be single sleeved with long sleeves going under the forearm gauntlets.
o Must have no visible zippers or openings.
o Must allow for the attachment of cod, knee and holster armor.
o Pants must be tight and have a medium grey section going from the hips to the ankle.
o Must include a turtleneck or tight neck seal on the neck.

Flak vest
o Must be dark gray almost black in color
(should be darker than the main color of the flightsuit).
o Must be as seamless as possible.
o Shoulders must not flare outward like wings and
must end just under the shoulder armor. o Must allow for the attachment of chest, back, belly, and shoulder armor.
o Must be short and end before the belt.

Gloves
and hand armor o Must be dark gray almost black in color and of a thin, soft material. Same or similar to the material used for the flight suit and worn tucked underneath the gauntlets.
o No visiable attachments of hand armor to the gloves.
o Hand armor - small pieces, rectangular shaped with cut off angles (so overall there must be 8 angles), armor slightly curves to follow the shape of the hand. Lower side of the armor coinsides with lower side of the trapezee shape that placed on the armor.

Gauntlets (Identical to Ursa's gauntlets and other Female Mando's from Clan Wren, only different color)
o Must be Animated Female Clan Wren style armor.
o Must be made of a solid material such as fiberglass, resin, styrene, sintra or Vac-formed ABS.
o Must be blue in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
o
Must have a thick seam on the inner side of the gauntlets. o The right gauntlet must contain the following components as shown in the visual references:
5 Buttons on the top. Same size vertical rectangles one lime and two yellow in a row, then a green perpendicular below the first row. Then a large yellow trapeze closer to a wrist opening. Two vertical slights on the outside of the blasters for exploding. A slit for hidden knife to be expelled (over wrist opening).
There must be a light gray rectangular on the outer
and inner side of the protruding part of the gauntlet.
o The left gauntlet must have three forward facing darts in front near the section, one more dart in the middle and two illuminated buttons on the top. One yellow and one lime - identical in shape and size.
Another platform on the outside of the gauntlet, smaller than the main one. Slightly protrudes from the cuff, has two sections, the one farther from the wrist - above. There are 3 buttons on it - one yellow vertically placed rectangle, the other two smaller, lime colored, horizontally arranged rectangles.
There must be a dark gray / black rectangular on the outer
and inner side of the protruding part of the gauntlet

Chest Armor
o Consists of left and right breast plates, a center diamond and an abdominal plate.
o Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
o Must have dimension and give the feeling of thickness and depth.
o Must be gray in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
o Center diamond plate between breast plates must have an indented vertical rectangle as shown in visual references that is a bit darker grey then the main chest armor.
o All armor must attach securely to the vest with proper spacing and be appropriately sized to the wearer.

Back Armor
o Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
o Must have dimension and give the feeling of thickness and depth.
o Must curve on the shoulders and end at front imitating collar armor.
o Must be blue in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
o Must have two rectangular slots over the shoulder blades to allow for the jetpack straps to feed through.
o Must attach securely to the back of the vest.

Shoulder
o Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
o Must have dimension and give the feeling of thickness and depth.
o Must curve around the upper arm and shoulder.
o Must be blue in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
o Both shoulders must feature matching round, black and white Nite Owl sigils. Design must match visual references.

Belt
o Must be leather or similar materials and brown in color.
o Must consist two pieces one is wide and approximately 2.5 inches wide and the other is almost two times smaller and placed at the center over the first one.
o Main belt have no visible seam that could be covered by one of the pouches. Heavy duty velcro is recommended for durability. The small belt secures via metal rectangular buckle at front.
o Must include four equally sized pouches (two on each side) approximately 2.5 inches wide and 4.5 inches tall attached to belt by loops.
Codpiece
o The three pieces must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
Cod armor is made of three separate pieces.
o Must have dimension and give the feeling of thickness and depth.
o Must be gray in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
o Must be worn below the belt.

Thigh Armor
o Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
o Must have dimension and give the feeling of thickness and depth.
o Must be curved to fit snugly over thighs.
o Must be gray in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
o Must attach securely on the thighs of the flightsuit.
o Thigh must include holsters located on the lateral sides.
o Must have a light gray ½ inch strap at the top that securely fastens around the upper thigh.

Knee Armor
o Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
o Must have dimension and give the feeling of thickness and depth.
o Must be blue in color and weathered where indicated in visual references to give the illusion of battle wear and damage.
o Must attach securely to the front of the knees over the flightsuit.

Shin Armor
o Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
o Must have dimension and give the feeling of thickness and depth.
o Must be gray in color with a blue stipe down the middle and weathered where indicated in visual references to give the illusion of battle wear and damage.
o Must attach securely to at the front over the boots.
o Must have a trapeze cut out of them and placed a bit lower on the boot.
Boot Armor
o Must be made of a solid material such as fiberglass, styrene, sintra or Vac-formed ABS.
o Must have dimension and give the feeling of thickness and depth.
o Must be worn securely on toe cap and back of the heels.
Boots
o
The part that covers the feet must be black with the sole pattern to match as closely as possible to the animated series.
The shin cover should be dark gray in color. o Must be long enough to end beneath the knee.
o Must allow for secure attachment of armor on top of boot.

Jetpack
o The colors for the jetpack are: blue, light gray, medium gray, dark gray,
red and tan.
o Must have the following main components: one center tank and two side fuel tanks, one center missile, two side mounted thrusters / nozzles, plane rectangular plate stretching horizontally through the center tank on each side of it.
o All patterns, colors and weathering must match visual references as closely as possible.
Facial appearance:

Head Band
o Head band is light-medium gray in color with dark/medium gray or black details around the top and sides to match visual references.
o Band is fitted to the wearer and extends from temple to temple; it is worn between the forehead and hair line.
o Band has four yellow illuminating lights; two on each temple.
Wig/Hair
o Red-orange in color.
o Hair is formed in a "Bob" cut that is angled shorter in the back than the front.
o Wig parts down the middle of the scalp.
Scar
o The scar runs diagonally from the forehead to the end of the right brow.
Eye color
o Green contact lenses.

Weapons :
Pair of Westars
o Based on a scratch-built or a modified commercial toy Westar 35 pistol.
o The right handed pistol should be custom painted light gray and yellow (?? or may be it's just the lightning), while the left handed pistol matches the usual light and medium gray color with dark gray finish on the handles and slide as seen on other mandos in Rebels. (the reference show a comparisson between Bo's pistol ans Ursa's - they're the same)

Darksaber (optional)
Must match visual references in color, scale, and construction. The appearance of the darksaber should match the Rebels era (its a bit different from the CW darksaber though it supposed to be one weapon)