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Soft Goods : Soft Goods 101

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Keely


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: Soft Goods 101
« on: Jun 20, 2018, 06:47 PM »
Soft Goods 101
Lead Author: Keely
Photos: Myriot; Kal Revik
Edited by: MMCC Education Team

Your soft parts are basically everything that you wear that ISNíT armor. While the armor and helmet may be the most exciting part for most, itís often a good idea to get your soft goods nailed down first before you work on the hard parts of your kit. The way your flight suit and vest fit will affect how your plates lay, so having that figured out from the start is a huge help! This is especially important for ladies and anyone with a bodies of a more ďcurvyĒ type.

Required Soft Parts

Soft part requirements vary from costume era to costume era. You can find the specifications on the Costume Requirement List.

Since the majority of kit builds are modern builds, this section will focus on those required soft parts.

  • Flight suit - This can be one or two pieces, but must appear to be one piece when fully kitted up. Pockets and visible zippers must be removed.
  • Flak vest - Your armor must be mounted on a flak vest for a modern build.
  • Two waist items - These can be a sash, a belt, an ammo belt, a girth belt or any combination of the four.
  • Gloves - For modern kits you may wear full or half fingered gloves. No open backs or logos. Sturdier gloves are recommended.
  • Neck seal - This can be built into your flight suit or be a separate piece. Not technically required, recommended to help cover your neck area since no skin can be shown under the helmet.
  • Boots/shoes - Must be fully closed, no peep toes or flats. Shoes or boots are allowed.  Wedge heels are allowed, but no spike heels. Any lacing must be covered by wraps, spats or boot plates. Zippers are allowed if they are on the inside of the shoe, and the same color as your boot.

All logos, recognizable symbols and lettering must be removed or covered from all soft parts

Optional Soft Parts

  • Kama - Also known as 'waist capes'. Kamas can be long or short, one or two or more pieces.
  • Loincloth - must be of a sturdy material and complement the kit build. May be used in place of a cod plate, but must be of good quality to do so.
  • Cape - Can be one or two shoulder, short or long. Can be used in place of a back plate, but it must appear that there is a backplate under the cape.
  • Duster - A duster coat without sleeves and open in the front.
  • Leg wraps/spats/gaiters - Must be high-quality (not sports wraps). Can be used to cover laces or zippers on boots.

« Last Edit: Jul 23, 2019, 09:38 AM by Raestin Ke'Varek » Logged

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Re: [IDEA Stage] Softgoods 101
« Reply #1 on: Jun 20, 2018, 07:19 PM »
Required Soft Parts

Flight Suits

Your flight suit can be one or two pieces, but many choose to go with a two piece suit to allow for easier bathroom access. Two piece suits must appear to be a single piece of clothing when fully kitted up. So if your shirt is black, your pants should be black as well.  The CRLs for Flight Suits are as follows:

Quote
Flight suit must fit snugly to the wearer.
One or two piece flight suit designs are acceptable.
If using two separate pieces, they must give the illusion of a one piece flight suit by using the same color and material for each piece. (We should not be able to tell the difference).
With double sleeved flight suits, contrast of color is acceptable on the arms if the shorter sleeve matches the color of the flight suit.
If the flight suit collar does not fully cover the neck, a neck seal will be required. Neck seals can be separate pieces or built into the flight suit or vest. (We should not be able to see any visible skin showing between the flight suit and helmet from any angle.)
Zipper pull tabs must be hidden from view.
External pockets on the seat of the pants must be removed. Internal slit pockets on the hips and slit pockets on the seat of the pants must be hidden, sewn shut, or fully closed so that they donít fall open.
The flight suit must be a solid color. No printed fabric may be used as part of a flight suit.
Flight suit sleeves must not protrude from the ends of the gauntlets.

Below are some examples of different options many members have chosen to use:


Looser fitting one piece flight suit . Pockets will have to be removed and sewn shut. Solid color, no patterns.


Tighter fitting two piece flight suit . This can be accomplished with underarmor or other shirt/leggings combinations, as long as the colors and materials match. Solid color blocking is allowed as well, but no patterns.


Two piece scrubs with layered sleeves. Many members will take a pair of scrubs pants to use for the longer sleeve layer. You can also use use the sleeves off of an underarmor styled shirt (the longer sleeve portion is allowed to be a different color). Short sleeves are also allowed for Modern era, but most brigades and pilots require long sleeves.

Armor "Flak"  vests

This is what youíll be attaching your armor to so it needs to fit WELL and be strong enough to hold it. You can purchase them from vendors on the supply depot or you can make them out of any thickish, sturdy fabric like duck cloth, canvas, pleather etc. If you have a shirt or vest that fits well and have some basic sewing knowledge you can even use that as a pattern. The CRLs for flak vests is as follows:

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Armor/flak vest:

Armor/flak vest must be worn under armor plates including Legacy plates
T-shirt vests are NOT acceptable as armor vests.
MOLLE/TAC and paintball style vests may still be used without any modification.
However, the armor must be of a canon or custom style that COMPLETELY covers the vest.
Vests may be traditional Boba/Jango style or custom style. If you have a question about your vest, ask a council member.
Ensure vest is properly fitted/tailored for you. Baggy and over-sized vests are not acceptable. Zippers must be completely hidden from sight.
The vest must be comprised of solid color block(s). No printed fabric may be used as part of a vest.
The vest must not be longer than the chosen waist items.
Vest fabric must be thick enough to support armor plates without sagging, creasing, or wrinkling. Suggested materials include duck cloth, leather/imitation leather, or quilted fabric.

Most members are partial to fitted vests (with princess seems if you have good curves). Some build flak vests boned like corsets, and a few have used tactical vests.  They can be closed with (hidden) velcro, snaps, or zippers on the sides or back or cording on the sides.


Flack vest with neck seal built in. Made from duckcloth


Flack vest w/out neck seal. Made from duckcloth


Flack vest with corded side closures Made from duckcloth

Two Waist Items

These can be a sash, a belt, an ammo belt, a girth belt or any combination of the four. Below are the CRLs for waist items.

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You must have at least two of the following items in any combination: ammo belt, girth belt or waist sash, holster belt.
No cell phone pouches on ammo belts for adult submissions.
A Girth Belt/Waist Sash MAY be a required addition depending on the need for coverage in the waist/girth area.
The top edge of the cod plate must be fully covered by an accepted waist item.


Traditional "Boba" girth belt. To be worn under an ammo belt or holster. These are thicker belts, styled after a woven horse's girth, typically made from  Mohair or paracord.


Fabric sash and ammo belt. Just add pouches and/or a holster and you have what you need.  Can be as simple as a swatch of fabric wrapped around you waist (some have even used scarves) or as elaborate as a hand sewn embroidered sash.


Ammo belt and holster. You would still need a girth belt or sash under this.

Generic belts also work well, as long as they are not earthy. Military belts are highly discouraged due to the recognizable styling. Buckles may be used, as long as they are generic buckles (no rhinestones or earthy designs). Most colors are accepted, but no color patterns (like a rainbow or flag colors).


Gloves

Gloves can be full or fingerless in modern era. No open backed gloves, and it is best that they come up past your wrist to prevent any skin showing under your gauntlets. You can see the CRLs below:

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Gloves:

Full fingered or fingerless gloves are acceptable.
Labels and brand names must be removed or covered.
Gloves must fully cover the front and back of the palm and wrist.


Fingerless gloves


Workgloves w/fingers

Neck Seal

While this is not TECHNICALLY required, it IS required that no skin can be shown under the helmet. Neckseals are used to prevent your neck from showing. This can be done by using turtle necks on your flight suit or including it on your vest. Alternativel, you can use separate pieces, like dickies. The CRLs read:

Quote
If the flight suit collar does not fully cover the neck, a neck seal will be required. Neck seals can be separate pieces or built into the flight suit or vest. (We should not be able to see any visible skin showing between the flight suit and helmet from any angle.)


Separate neckseal. Made out of duckcloth

Boots/Shoes

Shoes or boots are allowed, they must be fully closed.  Wedge heels are allowed, but no spike heels. Any lacing must be covered by wraps, spats or boot plates. Zippers are allowed if they are on the inside of the shoe, and the same color as your boot. The CRLs read:

Quote
Boots:

Combat/Utility boots are considered the primary accepted boot for armor.
Labels and brand names should be removed or covered.
Shoe-laces MUST be covered with armor or some sort of boot/ankle spat.
High heels/stiletto female boots are not acceptable mandalorian armor attire. Platform, wedge, and chunky style heels are acceptable.
Laces on gaiters and half-chaps are acceptable as long as they do not appear on the top of the garment where boot laces would normally appear. These styles of gaiters and half-chaps are not recommended as there are other styles without laces readily available.
Exposed zipper closures on boots are acceptable as long as they are located on the inside of the foot and match the color of the boot. Zippers that do not meet the above requirement must be completely hidden from view by armor plates, spats, wraps or an extension flap.


Combat boots. Logos would need to be removed and laces covered with armor or gaiters


Riding boots. Zippers on the inside are allowed as long as the color is the same, buckles are also allowed as long as they don't look "earthy"


Chelsea boots. Popular with Storm Troopers and classically "swarzy", these boots can be used as long as any logos are removed. These work well with taller gaiters too.


« Last Edit: Jul 07, 2018, 01:56 PM by Keely » Logged

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Re: [IDEA Stage] Softgoods 101
« Reply #2 on: Jun 20, 2018, 07:34 PM »
Optional Soft Parts

Kamas

"Waist Capes" or "Butt Capes" these are used to deflect flak and debris from the person wearing them. Kamas usually attach at the waist with either a clip, tie or sometimes are even attached to an ammo or girth belt for ease of dressing. Typically go to the mid thigh or knees, though are even longer.

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Kamas, Loin Clothes, and Shemaghs:

Kamas are acceptable.
Loin cloths are an acceptable replacement for cod armor, or can be used in conjunction with cod armor and/or kama.
Loin cloths should be worn UNDER the belt or waist sash.
Loin cloths must be more substantive than a single piece of rectangular fabric hanging from the belt, and must be constructed of quality material (heavy fabric, leather, or vinyl) in a design that compliments overall costume quality.


Simple fabric kama. Matching the sash & loin cloth


Thicker kamas with border designs

Loincloths

These cover the groin area on a mando and usually hang to mid thigh and are typically used in lieu of codplates. They can be simple or complex, and torn up to match the kit.  You may have a loincloth and a cod plate, but the loincloth must hang over the cod plate if you do.

Quote
Kamas, Loin Clothes, and Shemaghs:

Loin cloths are an acceptable replacement for cod armor, or can be used in conjunction with cod armor and/or kama.
Loin cloths should be worn UNDER the belt or waist sash.
Loin cloths must be more substantive than a single piece of rectangular fabric hanging from the belt, and must be constructed of quality material (heavy fabric, leather, or vinyl) in a design that compliments overall costume quality.


Fabric loin cloth with Mythosaur


Pleather backed fabric loin cloth with personal logo

Capes

Capes can be any length, though mid thigh or above is the most common, one or two shouldered. They can be used in place of a back plate, but it must appear when wearing the cape that you still have a back plate. I.e. one shoulder capes without a back plate is not approvable.

Quote
Back covering:

Some form of back covering is required. (Backpack, back armor, air tank, cape, cloak, etc.)
Must cover at least 2/3 the overall width and length of the back.
Back armor SHOULD be used as all canon references for Modern Era Mandalorians show back armor. However, if your Mandalorian wears a duster or other jacket or a cape that fully covers the back from shoulder to shoulder and neck to waist, the use of a backplate is not required. Backpacks and jetpacks are also acceptable in lieu of a back plate. However, the back covering must completely cover the back as to make it unknown that there is no backplate present.
Soft back coverings can be substituted for back armor pieces as long as they add to the overall look of the applicant’s armor.
Full/half capes are acceptable as long as they cover the entire back area. (No armor vest should be showing.)
Soft/hard backpacks/packs are acceptable alternatives.
Capes of all styles will be judged on a case-by-case basis based factors including, but not limited to, fabric type, weathering, and quality.


Side Cape. Must be worn with backplate


Weathered cape. Must have backplate behind any holes


Full coverage cape. No backplate needed

Dusters

Western style coats with no sleeves.  Dusters can be made of leather or cloth and are covered under the "Back Coverings" CRLs

Quote
Back covering:

Some form of back covering is required. (Backpack, back armor, air tank, cape, cloak, etc.)
Must cover at least 2/3 the overall width and length of the back.
Back armor SHOULD be used as all canon references for Modern Era Mandalorians show back armor. However, if your Mandalorian wears a duster or other jacket or a cape that fully covers the back from shoulder to shoulder and neck to waist, the use of a backplate is not required. Backpacks and jetpacks are also acceptable in lieu of a back plate. However, the back covering must completely cover the back as to make it unknown that there is no backplate present.
Soft back coverings can be substituted for back armor pieces as long as they add to the overall look of the applicant’s armor.
Full/half capes are acceptable as long as they cover the entire back area. (No armor vest should be showing.)
Soft/hard backpacks/packs are acceptable alternatives.
Capes of all styles will be judged on a case-by-case basis based factors including, but not limited to, fabric type, weathering, and quality.


Duster with cape

Gaiters

Gaiters are used to cover laces or zippers on boots. Spats can also be used for this purpose. The Boots CRLs specifies information about gaiters:

Quote
Boots:

Laces on gaiters and half-chaps are acceptable as long as they do not appear on the top of the garment where boot laces would normally appear. These styles of gaiters and half-chaps are not recommended as there are other styles without laces readily available.


Gaiters

Summary

While beskar armor made be the pride of a Mandalorian, every kit needs quality soft goods to really make the armor "shine" (and give it a place to sit!). The above information should give you a good basis for how to pull together the remainder of your kit once (or even before) your armor is complete.

--MMCC Education Team--

« Last Edit: Oct 02, 2018, 03:40 PM by Havelock » Logged

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