CLAN WREN FEMALE A
Helmet Helmet must be Sabine-style in shape.
Helmet must be painted dark gray as base color.
Helmet Dome must feature stylized Wren crest in pale yellow.
Helmet cheeks must be painted in medium gray.
Keyslots must be painted in medium gray.
Earcaps must be painted in pale yellow.
No range finder.
The paint chipping and weathering on the helmet must be painted to match visual references as closely as possible both in color and in weathering pattern.
Flight Suit Must be a cotton or cotton blend stretch material one-piece garment or have the appearance of a one-piece garment.
Must be dark gray material, with medium gray patterns starting from the hips to the thighs, on the shoulders and forearms to match reference as closely as posible.
Sleeves must be full-length.
Weathering must match visual reference as closely as possible.
Top must have a high collar in medium gray.
Neck seal Must be a cotton or cotton blend stretch material.
Must be black in color.
Must cover the full neck, such as a balaclava, with no visible skin.
Flak Vest No vest is required. Armor is attached directly onto the flightsuit.
If vest is used, must match the flightsuit in fabric and color.
Boots Must be made of leather or leather-like material.
Must have a black or dark gray flat sole.
Weathering must match visual reference as closely as possible.
Chest Armor Consists of collar armor, chest plates, ab plate, and diamond as shown in reference. Plates must be styled and angled to match visual references.
Must appear to be at least 3mm thick with hard edges.
Collar (front and back) must be single piece or appear to be, covering up to the top of the shoulder blades.
Plates must be colored in light gray.
All plates must be painted and weathered to match references both in color and weathering pattern.
Small center plate must be colored in pale yellow.
All armor must attach securely to the vest with proper spacing.
Any additional details must match visual references.
Leg Armor Consists of thigh plates and full shin armor.
Thigh plates must be light gray, and match shape as referenced.
Shin armor must be a full-coverage, solid piece of armor in light gray, with a yellow line outlining the gap between the shin armor and the instep armor.
Shin armor must feature rigid casing on the sides painted in pale yellow.
Back Armor Backplate must be shaped and sized to match visual references.
Must appear to be at least 3mm thick with hard edges.
Backplate must be colored in light gray.
Must be painted and weathered to match references both in color and weathering pattern.
Backplate center should be flat in order to comfortably attach the jetpack.
Shoulder Armor Must appear to be at least 3mm thick with hard edges. Must have six points with angles matching visual reference.
Must be colored in pale yellow.
Must be painted and weathered to match references both in color and weathering pattern.
Cod Armor (if applicable) No cod armor required.
Knee Armor Must appear to be at least 3mm thick with hard edges. Must have six points and match visual reference details.
Must be colored in medium gray with a T shape going from the upper & mid points, down to the bottom middle points. Remaining gaps on the sides must be painted to match visual references.
Must be attached directly to the flightsuit, or with concealed strapping.
Must be painted and weathered to match references both in color and weathering pattern.
Left Gauntlet Must be painted in light gray.
Gauntlets must close on the inside of the forearm with an approved closure method. Gauntlet may be a single solid piece.
Must be painted and weathered to match references both in color and weathering pattern.
Must feature two rectangle buttons on top, one light blue and one red. The whipcord housing must feature two small vertical buttons in light blue, and a wider horizontal red button.
Must feature three darts placed in the cover facing forward.
Right Gauntlet Must be painted in light gray.
Gauntlets must close on the inside of the forearm with an approved closure method. Gauntlet may be a single solid piece.
Must be painted and weathered to match references both in color and weathering pattern.
Must feature three rectangle buttons on the top cover to match visual references. The right button colored red, and the remaining two in light blue. Must feature a large trapezoid button under these buttons colored in light blue. Must feature a large rectangular button colored in red on the blade cover, with the tip of the hidden blade showing.
A flamethrower on the outside of the gauntlet must be present and should match visual references in size and shape.
Jetpack Jetpack must be animated Arena style or animated JT-12 Jetpack with round exhaust thrusters to match references
Jetpack must be painted medium gray as base color. Jetpack tops must feature a black line on both side tops and rocket top. Detail stripes must be painted pale yellow to match visual reference.
Must be painted and weathered to match references both in color and weathering pattern.
Jetpack must fit snugly against the backplate and be supported by concealed strapping, magnets or approvable attachment methods.
Ammo Belt Belt must be leather or faux leather.
Belt must be dark gray .
Belt must have 3 pouches in total, two on the wearer's right side and one on the left.
Belt must be closed with a gray / brushed metal buckle at the front with a darker gray detail on the center.
Belt must feature two canisters on the wearer's left side.
Pouches must have a trapezoid shaped cover and angled to match visual references.
Belt must have holster slings attached by a clip on the wearer's right side.
Holster must be made of leather/faux leather, colored in the same tone as the belt.
Holster must have thigh straps to secure their correct placement.
Gloves Glove must be leather/faux leather or match flightsuit material.
Glove must be gray or pale brown.
Glove must have stitching along the mid-section of each finger.
Gloves must have handplates armor attached, painted in pale yellow.
Girth Belt Belt must be leather/faux leather or fabric to match flightsuit material.
Belt must be pale yellow to match reference.
Weapon Must be a pair of animated Westar-35 pistols constructed of approved materials.
Must be painted and weathered to match references in color and weathering pattern.
Author: Ty'renn Argos