Arco Thyel Hard Goods WIP
[AR-koh THIGH-elle]
[Updated: 4/2/23]
Key points of interest for this build’s
armor:
- Beskar plates
- Chrome paint base
- Candy paint accents
- 3D narglatch signet
- Durasteel plates
- Metallic paint base
- Candy paint accents
- Custom PI chestplate
- Paz Vizsla – light infantry variant
- Visible underwiring
Key points of interest for this build's
gauntlets:
- Custom 3D model
- 3D print: PETG
- Offensive gauntlet
- Whipcord
- Flamethrower
- LED display
- Keypad (?)
- Darts (?)
- Defensive gauntlet
Key points of interest for this build's
helmet:
- 3D print: PETG
- Chrome beskar finish
- Candy paint accents
- Fans (?)
- Voice amplifier (?)
- LED accents (?)
Key points of interest for this build's
weapons:
- Amban phase-pulse blaster
- LED short blade
- One million throwing knives
- Vibroknife
- Tranquilizer gun (?)
- Grav charges (?)
- Electro whip (?)
- Dual westars (?)
Key points of interest for this build's
accessories:
- Mythosaur pendant
- Teeth / claws
- Tooka toys / treats
- Narglatch quills (?)
Overview:Arco is a Post-Imperial narglatch breeder and follower of the Way, with custom beskar plates and generic Tribe durasteel plates. Armor inspirations are V2 and pre-beskar / post mudhorn Din Djarin, as well as two unnamed mandos from the Tribe. Soft goods inspirations are Post-Imperial mandalorians, Fennec Shand, and Altaïr from Assassin's Creed. My endgame after OM approval will be a beastmaster / tech aesthetic with furs and LEDs, aiming for Beast Tamer and Light Melee brigades.
Here is my initial kit breakdown (will keep here as inspiration for upgrades):

Here is my revised kit breakdown (will use this for app):

There are a few visual themes to my kit:
Visual theme 1: durasteel vs pure beskar! A big aspect of this kit is to highlight the difference between durasteel and pure beskar. This will be apparent in both the type of paint and in the weathering. Most of the plates are plain silver, but even the paint accents are translucent to showcase the different finishes underneath.
Visual theme 2: Children of the Watch! The season 1 covert is responsible for my interest in Mandalorians, so I would like Arco to be identifiable as a member of the Tribe. I admit my creative side is leading this kit to stray from screen references, so I will need to make an effort to ensure this kit's covert influences are still noticeable.
Visual theme 3: spikes! Between the pulse rifle, throwing knives, linear vents, and paint scheme, a key visual impression of this kit should be
spiky! The angular design should reflect the narglatch. Wouldn't it be cool to have a narglatch pelt cape in the future?
Character Inspirations:For armor, my primary character inspiration is none other than Din Djarin, who is responsible for my interest in Mandalorian culture and Star Wars overall.

Although Din's pure beskar set is what motivated me into costuming, this covert mando's plain durasteel look also captured my attention, leading me to eventually do a mixed kit like early Din.

(I
love this guy. Look at him with his mismatched ab plate. What a lad. Wish we had pics of his whole kit.)
Weathering Considerations:My intended brigade requires heavy weathering, so this will be key.
Environmental considerations: Arco's primary environment is similar to my own, so I can take nice pictures! I live in an ecotone, a transition between a deciduous forest and a grassland biome. I'll keep in mind the kind of plants I'll be walking through, the shades of dirt, and even the seeds and burrs that might get stuck to me.

Animal considerations: Arco is a narglatch breeder who also has a loth cat program. For weathering, I will keep in mind how each of these animals will interact with each aspect of this kit. (Beware, vode! Three-clawed beasts abound...)

Weathering level: Given the simultaneous "heavy weathering" and "consistent weathering" requirements, it will be tricky to have a combined beskar / durasteel kit. Thankfully, I have a perfect canon reference: post-mudhorn, pre-beskar Din Djarin! My kit won't be quite as damaged as this, but it's great inspiration.
Build Plan:I have a problem: my ambitions are too high for my skill level. I'm essentially new to all of this, and with my perfectionist tendencies, I could get disheartened and scrap the project altogether. That's why instead of diving straight into the Duralumen paint, screen-accurate flight suit, and complicated electronics I want, I'm starting with a simple version of my kit. I hope the skills I learn will allow me to remake the pieces to my liking in the future!
Arco'thyel Wyshla Build Thread IndexPlanning thread: A planning log that includes swatch tests, template development, reference screenshots, and lore considerations.
Soft goods thread: Includes in-depth build process of soft goods such as flight suit, flak vest, kama, leathers, and accessories.
Hard goods thread: Includes in-depth build process of hard goods such as armor, helmet, gauntlets, weapons, and accessories.
[you are here]Also serves as a
master thread by sharing key updates from the planning log and soft goods thread.