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 Post-imperial heavy armor kit with heavy weapons

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Ronin Tavic


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Well first off, yeah youi're rendering skill are quite impressive. take that effort and apply it to the physical armor and you'll be approved in no time. Seriously good work.
Not an app team, but I've been a ruus for a while now, so I can give some educated feedback on most of things.
Helmet shouldn't have an issue. most I could see would maybe be them asking to simplify the horn detail? Most of the helmets we see with similar adornment are more basic blocky, this looks almost to akin to halo style. It's def close enough that i've youre happy as it is, drop it in the app q&a form first. I've been proven wrong at least twice in my life... maybe 3 times but i stopped counting after that ;)
chest armor looks fine. you've got paz visla with some greeblies. I dont see much reason it wouldn't be allowed.
The boot armor is a bit too close to halo for my liking. I'd suggest an altering of the toes a bit so it's less spartan like.
I also dont see any reason why the ren blade would be an issue. lots of folks carry their axes, or variations thereof. So again, worst case just alter the blade geometry, and or add a few more greeblies or plating layering for aesthetic.
If something was unintelligible I do that sometimes and apologize, but feel free to reach out with any questions! cant wait to see this take shape.

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Pre-App pics and upgrade thread: http://mandalorianmercs.org/forum/index.php?topic=63828.15
"I only take 2 things seriously: the lives of my vode, and the deaths of my enemies"
Ni redalu o'r vhetin be'kyram.
"I dance in death's valley"
"we're not mercenary's, more like adventure capitalists"

Harcdz


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Well first off, yeah youi're rendering skill are quite impressive. take that effort and apply it to the physical armor and you'll be approved in no time. Seriously good work.
Not an app team, but I've been a ruus for a while now, so I can give some educated feedback on most of things.
Helmet shouldn't have an issue. most I could see would maybe be them asking to simplify the horn detail? Most of the helmets we see with similar adornment are more basic blocky, this looks almost to akin to halo style. It's def close enough that i've youre happy as it is, drop it in the app q&a form first. I've been proven wrong at least twice in my life... maybe 3 times but i stopped counting after that ;)
chest armor looks fine. you've got paz visla with some greeblies. I dont see much reason it wouldn't be allowed.
The boot armor is a bit too close to halo for my liking. I'd suggest an altering of the toes a bit so it's less spartan like.
I also dont see any reason why the ren blade would be an issue. lots of folks carry their axes, or variations thereof. So again, worst case just alter the blade geometry, and or add a few more greeblies or plating layering for aesthetic.
If something was unintelligible I do that sometimes and apologize, but feel free to reach out with any questions! cant wait to see this take shape.

Thank you for the compliment and input! This helps a lot, and I think you can see it too... I took inspiration from Master chief armor and perhaps it become too halo rather than star wars in some parts :D 

I'll take it into account and revise the horn and boot armor (which I have done and now I'm rendering all of it), I have send the Q&A form for the helmet but I'll make both so if either one is accepted I have two helmet :D

For the weapon, thanks for the info, I am planning to change some stuff to it and mixing some of the axe element into it :)
Thank you so much!! it help me a bunch and will point me to the right direction :porg2: :porg2:


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Harcdz


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Hi guys!
I finish the vibrocleaver! goin to make two and dual wield  it, becoming a melee heavy infantry, I'll add some grenades as well to the belt soon :cookie: :cookie:

I got intouch with my Ruus'alor and the armor and helmet is being reviewed so waiting for the review before posting the new renders of it :)
here's the cleaver picts, c&c are welcome :D

  

« Last Edit: Mar 20, 2023, 07:04 AM by Harcdz » Logged

Arkham


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I finish the vibrocleaver! goin to make two and dual wield  it, becoming a melee heavy infantry, I'll add some grenades as well to the belt soon

Just my 2 credits here...

So you're planning on dual wielding 2 two-handed weapons? That would be very difficult unless your Mando is growing two additional limbs.

With how important weapons are to a Mando they are going to choose the best option for them. If they are going to use a two-handed weapon, they are going to choose their best two-handed weapon option. If they are going to dual-wield, they are going to choose the best single-handed weapons. You wouldn't have a soldier wielding two pole-arms, like a halberd. They would pick the best weapon for their fighting style. You are going to be handicapped in a fight trying to use a weapon in a way it wasn't intended. Someone fighting with 2 two-handed axes is going to most likely lose in a battle to someone fighting with 2 one-handed axes. It might look cool on a poster to see something like this, but it is not something we would see in canon or in a movie. I always try to think about how my Mando would fit into a movie or show. It was cool seeing Din pick up and use the E-Web the way he did. It would not be believable, or make any sense, for him to try to be carrying it around everywhere.

Keep in mind that the difference between a Light Melee Mando and a Heavy Melee Mando is the armor, not the weapon. You could have a heavy armored Mando with  a vibro-rapier and a light armored Mando with a great axe.

From a practical point of view; you're going to have to carry these around all day at cons and events. That is going to become unwieldy and leave you with both of you hands full. It's a fine line balancing concepts and deliverables.

Just a thought as you continue with your build. Looking forward to seeing it come to life.

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Harcdz


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Just my 2 credits here...

So you're planning on dual wielding 2 two-handed weapons? That would be very difficult unless your Mando is growing two additional limbs.

With how important weapons are to a Mando they are going to choose the best option for them. If they are going to use a two-handed weapon, they are going to choose their best two-handed weapon option. If they are going to dual-wield, they are going to choose the best single-handed weapons. You wouldn't have a soldier wielding two pole-arms, like a halberd. They would pick the best weapon for their fighting style. You are going to be handicapped in a fight trying to use a weapon in a way it wasn't intended. Someone fighting with 2 two-handed axes is going to most likely lose in a battle to someone fighting with 2 one-handed axes. It might look cool on a poster to see something like this, but it is not something we would see in canon or in a movie. I always try to think about how my Mando would fit into a movie or show. It was cool seeing Din pick up and use the E-Web the way he did. It would not be believable, or make any sense, for him to try to be carrying it around everywhere.

Keep in mind that the difference between a Light Melee Mando and a Heavy Melee Mando is the armor, not the weapon. You could have a heavy armored Mando with  a vibro-rapier and a light armored Mando with a great axe.

From a practical point of view; you're going to have to carry these around all day at cons and events. That is going to become unwieldy and leave you with both of you hands full. It's a fine line balancing concepts and deliverables.

Just a thought as you continue with your build. Looking forward to seeing it come to life.

Hi!,
no problem...you got a point there, it is unwieldy to carry a two handed weapon with one hand but what I see from the toys, poster and comic of Trudgen with his blade, he is able to use the vibrocleaver with one hand, the blade I think is treated almost like a katana or a lightsaber where you use 2 hand, and the hilt have the space for two hand but it is light enough to be use with one hand as well. I also remember (correct me if I'm wrong) that vibroblade/sword in SWKOTOR 2 is able to be dual-wielded once the dual-wield skill is unlock. I think it's like a kindna depend on your fighting style.

My Idea of the character is that he is strong enough that he could carry both at ease. So he got little less speed but with his thick armor its fine and he got double the destruction power, and he is kindna crazy mix with some old school, preferring to face the opponent with steel not blasters if can :) Saying so it does make sense, in con and events, it will be very hard to hold both giant blade. Perhaps I can make the left one smaller Like Asoka lightsabers, plus if i got tired I can make a  the smaller blade scabbard or holster to put it in, so I'll be left carry 1 giant blade :)

thanks for the Input though! I'll keep it in mind when I'm making it!

« Last Edit: Mar 20, 2023, 12:17 PM by Harcdz » Logged

Ronin Tavic


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Were it me, I'd build one big ol choppa, and see how I like carrying that around. Then build a second if I felt like it.
But as someone who's carried more than a few large props around, one is more than enough lol
You might see about make a second smaller variation, sorta how fencers carry a parrying dagger. Can still make em a little oversized, and have it make a bit more "logical" sense. And could always just have one on the backplate sorta like a spare too, with no intention of carrying both, but the "character" carries two. If that makes sense

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Pre-App pics and upgrade thread: http://mandalorianmercs.org/forum/index.php?topic=63828.15
"I only take 2 things seriously: the lives of my vode, and the deaths of my enemies"
Ni redalu o'r vhetin be'kyram.
"I dance in death's valley"
"we're not mercenary's, more like adventure capitalists"

Harcdz


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Were it me, I'd build one big ol choppa, and see how I like carrying that around. Then build a second if I felt like it.
But as someone who's carried more than a few large props around, one is more than enough lol
You might see about make a second smaller variation, sorta how fencers carry a parrying dagger. Can still make em a little oversized, and have it make a bit more "logical" sense. And could always just have one on the backplate sorta like a spare too, with no intention of carrying both, but the "character" carries two. If that makes sense

yes! After thinking I am considering just making one smaller and put it on the backplate, although it can be pulled out, it will be almost 90% just for esthetics, hanging on the back but than I can pull it out any time when i kindna want to pose with both.

I think Asoka have this concept as well with her lightsaber, where one is short saber,  use more to deflect and  parry stuff. 

but yeah this a great idea so all I need to think of is the one huge cleaver at cons and events  :)

« Last Edit: Mar 21, 2023, 12:36 PM by Harcdz » Logged

Harcdz


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I'm also planning to add Paz Vizsla Jetpack or wrecker backpack to give a more tanker look but I wanted to wait cause I really wanted to join the force hunter brigade and hvn't seen the list requirement for it ( wanted to concentrated on the kit approval first)

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Harcdz


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Hi guys! thanks for all the input and after thinking multiple time... I will go ahead with the dual wilding but like previously said... I will only hold 1 big vibrocleaver and the other will hang on the back. I have been playing the the armor color as well , I change the main color to a very dark blue and some part to red just to make the design more inline with the other post-imperial armor, where some parts are just different color making it a bit asymmetrical :) (also following abit of mando color meaning from legends) C&C are welcome ! I love the input you guys give make  me more motivated to make the armor, Thank you!

Here are the new picts, with the weapon on his back

 


and as usual a test profile pict (I'll be posing the  3D while waiting for approval :D)

« Last Edit: Mar 25, 2023, 04:38 AM by Harcdz » Logged

Ronin Tavic


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Re: wip post-imperial suit 3D (all done :) )
« Reply #34 on: Mar 25, 2023, 06:17 AM »
Looks like it'll be a stellar suit when it's done. Personally I'd say start printing the main pieces you know you can use: chest, gauntlets, shoulders, cod, knees, one sword, first.
Basically start with the "light" loadout and get a feel for it then get the heavier pieces made. Just a personal suggestion from someone who's gone heavy and realized light was way easier to stay in longer lol

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Pre-App pics and upgrade thread: http://mandalorianmercs.org/forum/index.php?topic=63828.15
"I only take 2 things seriously: the lives of my vode, and the deaths of my enemies"
Ni redalu o'r vhetin be'kyram.
"I dance in death's valley"
"we're not mercenary's, more like adventure capitalists"

Harcdz


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  • 149
  • there is multiple way
Re: wip post-imperial suit 3D (all done :) )
« Reply #35 on: Mar 26, 2023, 06:50 AM »
Looks like it'll be a stellar suit when it's done. Personally I'd say start printing the main pieces you know you can use: chest, gauntlets, shoulders, cod, knees, one sword, first.
Basically start with the "light" loadout and get a feel for it then get the heavier pieces made. Just a personal suggestion from someone who's gone heavy and realized light was way easier to stay in longer lol

Thx! this kit really got me excited and really hoping to join you guys soon. Thx for the advice, I think I'll do the same, I can slowly go from light to heavy while also looking for the brigade I wanted to join :) thx!

I am making a jetpack and jetboots as well :D just an addition later on if I wanted to print it, while waiting to see if the helmet get an ok from the approval team :)

« Last Edit: Mar 28, 2023, 04:52 AM by Harcdz » Logged

Harcdz


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Re: wip post-imperial suit 3D (all done :) )
« Reply #36 on: Mar 28, 2023, 04:27 AM »
Hi!
so I finish the jetpack and jetboots as well just make the suit complete to a point of maxing out the suit for offense and mobility :D I also re-work the flamethrower cables inspired by the boba fett flamethrower. I guess all I can do now is wait and post this guy up for fun! C&C are welcome! this is the way guys!





THIS IS THE WAY!

« Last Edit: Mar 28, 2023, 04:53 AM by Harcdz » Logged

Hodayc Goran


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Re: Post-imperial heavy armor kit (finally finish the 3D)
« Reply #37 on: Mar 28, 2023, 11:49 AM »
Wow. Big mando. Heavy armor. Giant swords. Tiny jetpack? Cool stuff.  :like: :jango: :like: :porg2:

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Ecclesiastes 4:12
“Though one may be overpowered, two can defend themselves. A cord of three strands is not quickly broken.”

3D Armorers and 3D Printing
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Harcdz


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Re: Post-imperial heavy armor kit (finally finish the 3D)
« Reply #38 on: Mar 28, 2023, 11:55 AM »
Wow. Big mando. Heavy armor. Giant swords. Tiny jetpack? Cool stuff.  :like: :jango: :like: :porg2:

Thx mate! haha the jetpack actually bigger than it suppose too but i think with everything is soo big, the jetpack is tiny hahaha :porg2: :porg2:

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Harcdz


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Re: Post-imperial heavy armor kit (finally finish the 3D)
« Reply #39 on: Apr 06, 2023, 01:28 PM »
Hi guys!

final revision for the armor, just fixing color and add a bit of stuff on the jetpack :)





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Hodayc Goran


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Re: Post-imperial heavy armor kit (finally finish the 3D)
« Reply #40 on: Apr 06, 2023, 06:35 PM »
You've done a great job with this kit, Harcdz. I can't wait for you to start exporting and printing the STL's!

Although, make sure you measure twice, print once... You don't want to waste 3 kilos of filament on wrong-size parts that are out of proportion to your build.

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Ecclesiastes 4:12
“Though one may be overpowered, two can defend themselves. A cord of three strands is not quickly broken.”

3D Armorers and 3D Printing
General Concept Ideas
Soft Parts

Harcdz


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  • there is multiple way
Re: Post-imperial heavy armor kit (finally finish the 3D)
« Reply #41 on: Apr 07, 2023, 11:39 PM »
You've done a great job with this kit, Harcdz. I can't wait for you to start exporting and printing the STL's!

Although, make sure you measure twice, print once... You don't want to waste 3 kilos of filament on wrong-size parts that are out of proportion to your build.

yeah true, most of the design is approve so know I am just slowly making it  print ready and just keep measuring just to be sure  :like: :like:


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Harcdz


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Re: Post-imperial heavy armor kit (finally finish the 3D)
« Reply #42 on: Apr 12, 2023, 06:46 AM »
Hi,
I Wanted to ask for lower boots armor, is there any material recommended? I am afraid with 3D printed parts it will be too fragile cause it will bump to lot of stuff

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Harcdz


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Re: Post-imperial heavy armor kit (finally finish the 3D)
« Reply #43 on: Apr 17, 2023, 12:40 PM »
Hi guys!
Just wanted to share the final printable armor for my mando, below are the full armor picts and each of the parts! hope you guys like it

full armor:

 

below is each of the parts :) :mtu: :boba: :jango: :sabine: :like: :porg1:

Helmet:


shoulder strap armor:


front chest armor:


back armor:


shoulder bell and bicep armor:


right arm gauntlet:


left arm gauntlet:


batterie belt:


vibro blade and holster :


lower armor:


knee pad:


right boot armor:


left boot armor:


boot jets:


shoe armor:


hope you guys like it!

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Hodayc Goran


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Re: Post-imperial heavy armor kit with heavy weapons
« Reply #44 on: Apr 17, 2023, 02:23 PM »
Beautiful and amazing.

I see what you are talking about with the boot armor now; I would probably suggest trying to print that as solid PLA from a PLA filament that is known to be a bit flexible and structurally enhanced (different brands have different "recipes" for filament).

You could also try ABS, but make sure that the printer is either enclosed with the appropriate HEPA/Activated Carbon filtration system, or make sure that you are printing outside or in an extremely well-ventilated area. The issue with the second option is that the ABS could start warping due to drafts in the area, so the enclosed printer choice is probably the best. You can buy little "pop-tent" "fireproof" (supposedly) enclosures for various printer sizes, but these are not usually ventilated, so they basically "store" the fumes until you unzip them, then the fumes are released.

If you want to use ABS, definitely look into either buying a new printer with an enclosure, or just invest in a decent enclosure and filtration system.

ABS is stinky stuff with toxic fumes, and finicky bed-adhesion habits.

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Ecclesiastes 4:12
“Though one may be overpowered, two can defend themselves. A cord of three strands is not quickly broken.”

3D Armorers and 3D Printing
General Concept Ideas
Soft Parts

Harcdz


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  • there is multiple way
Re: Post-imperial heavy armor kit with heavy weapons
« Reply #45 on: Apr 20, 2023, 12:00 AM »
Beautiful and amazing.

I see what you are talking about with the boot armor now; I would probably suggest trying to print that as solid PLA from a PLA filament that is known to be a bit flexible and structurally enhanced (different brands have different "recipes" for filament).

You could also try ABS, but make sure that the printer is either enclosed with the appropriate HEPA/Activated Carbon filtration system, or make sure that you are printing outside or in an extremely well-ventilated area. The issue with the second option is that the ABS could start warping due to drafts in the area, so the enclosed printer choice is probably the best. You can buy little "pop-tent" "fireproof" (supposedly) enclosures for various printer sizes, but these are not usually ventilated, so they basically "store" the fumes until you unzip them, then the fumes are released.

If you want to use ABS, definitely look into either buying a new printer with an enclosure, or just invest in a decent enclosure and filtration system.

ABS is stinky stuff with toxic fumes, and finicky bed-adhesion habits.

true, I am planning pla and maybe print the boots but gonna mold it and cast it in carbon fiber just to be safe and lite, i'm just to afraid a tick heavy boot armor with a full print one will be hard to move in at convention

« Last Edit: Apr 20, 2023, 01:15 AM by Harcdz » Logged

Hodayc Goran


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Re: Post-imperial heavy armor kit with heavy weapons
« Reply #46 on: Apr 20, 2023, 01:15 AM »
Depending on the capabilities of the 3D printer you will be using (direct drive hotends help with this) you could print the boot armor in multiple parts, making use of TPU or TPE filament as a soft, flexible matrix, and make sure that the hard PLA parts can be glued/attached to the rubberized TPU portions of the armor.

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Ecclesiastes 4:12
“Though one may be overpowered, two can defend themselves. A cord of three strands is not quickly broken.”

3D Armorers and 3D Printing
General Concept Ideas
Soft Parts

Harcdz


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  • 149
  • there is multiple way
Re: Post-imperial heavy armor kit with heavy weapons
« Reply #47 on: Apr 20, 2023, 01:17 AM »
Depending on the capabilities of the 3D printer you will be using (direct drive hotends help with this) you could print the boot armor in multiple parts, making use of TPU or TPE filament as a soft, flexible matrix, and make sure that the hard PLA parts can be glued/attached to the rubberized TPU portions of the armor.
oh that's a good idea but isn't tpu or tpe are abit infamous for being hard to paint and sand?

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Hodayc Goran


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Re: Post-imperial heavy armor kit with heavy weapons
« Reply #48 on: Apr 20, 2023, 01:26 AM »
It's basically rubber. You'll have to just pick the color you want it to be, and print it as-is. You might be able to get a latex or flexible paint coating to stick to it; I'm not sure, though.

You will have to make some compromises with your design. 3D printed PLA isn't really meant to be trooped in as footwear. 3D printed shoes are available. Here's a quote from THIS article: "Almost all 3D printed shoe projects involve resin 3D printers, with companies like Carbon and Formlabs collaborating with major sneaker brands like Adidas and New Balance to bring these shoes to market. Either elastic polyurethane materials, or flexible TPU materials are used. Occasionally, SLS 3D printers are used."

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Ecclesiastes 4:12
“Though one may be overpowered, two can defend themselves. A cord of three strands is not quickly broken.”

3D Armorers and 3D Printing
General Concept Ideas
Soft Parts

Harcdz


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  • 149
  • there is multiple way
Re: Post-imperial heavy armor kit with heavy weapons
« Reply #49 on: Apr 20, 2023, 01:36 AM »
It's basically rubber. You'll have to just pick the color you want it to be, and print it as-is. You might be able to get a latex or flexible paint coating to stick to it; I'm not sure, though.

You will have to make some compromises with your design. 3D printed PLA isn't really meant to be trooped in as footwear. 3D printed shoes are available. Here's a quote from THIS article: "Almost all 3D printed shoe projects involve resin 3D printers, with companies like Carbon and Formlabs collaborating with major sneaker brands like Adidas and New Balance to bring these shoes to market. Either elastic polyurethane materials, or flexible TPU materials are used. Occasionally, SLS 3D printers are used."

yeah, I saw the 3D printed shoes things, I know it can work, I think it can be done :) let me think about it, plus I saw it can be smooth out with heat gun... something that i can think about but if not i can just sculpt it and make a mold, cast it in polyurethane :D

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