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 VariablePenguin's first Mando Build

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VariablePenguin's first Mando Build
« on: Apr 14, 2010, 12:40 PM »
I'm an aspiring Star Wars/Mandalorian/cosplay fan out of N. TX.

I have this as my concept so far:

 I'm also planning to have some green highlights or stripes on some of the black parts.

« Last Edit: Feb 28, 2015, 01:14 AM by VariablePenguin » Logged

Hondo Karr


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Re: VariablePenguin's first Mando Build Thread
« Reply #1 on: Apr 14, 2010, 12:45 PM »
So far so good. Honestly, I would mod the Nintendo blasters a bit beyond just filling the screw holes. Add a scope maybe? Or some greeblies. SOmething to make it look more Swarzy and less Nintendo. It's a great base for a Star Wars pistol. But, just like the Thompson and the flare guns etc, it needs some dressing up to make it fit in universe.

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Hondo Karr


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Re: VariablePenguin's first Mando Build Thread
« Reply #2 on: Apr 15, 2010, 07:56 PM »
very cool, i got mine today as well.

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Voss626


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Re: VariablePenguin's first Mando Build Thread
« Reply #3 on: Apr 15, 2010, 09:12 PM »
The domino on the diamond is interesting. What's the story with that?

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Hagen Nor'ak


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Re: VariablePenguin's first Mando Build Thread
« Reply #4 on: Apr 16, 2010, 04:33 AM »
I don't know if I'd leave the domino white with black dots, just screams non star wars to me (unless someone knows an in universe refferance of domino's being in star wars)I don't know if I'd leave the domino white with black dots, just screams non star wars to me (unless someone knows an in universe reference of domino's being in star wars). Itís one of those things that since Voss pointed out, I can look away from. But if there isnít an in universe reference, I think if you changed the white of the domino to the grey color in your battle damage, then it wouldnít distract from the rest of the armor.

Oh and as for your blasters, Iíd say file down or cut the front sight off and then add some small scopes. It would give them the Cad Bane feel then with his blasters.

Overall, very nice start so far.

Have a good one,
Hagen

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Slade Kel


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Re: VariablePenguin's first Mando Build Thread
« Reply #5 on: Apr 16, 2010, 04:50 AM »
Is indeed a good start ;D. Personally, I kind of hate scopes on handguns, never got the point of it. I'd second filing down the sights, and maybe just add a few little greebles so that those of us in the mid-twenties and older bracket won't look and say "hey, duck hunter guns" :P. Otherwise solid start, and I like the battle damage on the torso plates; it has a nice worn and used but not beaten to haraan look.

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Hondo Karr


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Re: VariablePenguin's first Mando Build Thread
« Reply #6 on: Apr 16, 2010, 04:59 AM »
Is indeed a good start ;D. Personally, I kind of hate scopes on handguns, never got the point of it.

you've never done pracical or precission pistol shooting then. hitting targets at rifle range with a hangun.

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Slade Kel


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Re: VariablePenguin's first Mando Build Thread
« Reply #7 on: Apr 16, 2010, 05:34 AM »
Nope, all of my ranged shooting has been done with a rifle ;D. I was intel; we didn't get handguns. Hell, we barely got any ammunition. I qual'd with an M16 out to about 300 yards in the AF, but my limited pistol experience has been in the 50 and under yard range.

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Noah Nei


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Re: VariablePenguin's first Mando Build Thread
« Reply #8 on: May 15, 2010, 12:45 PM »
So Far My Friend your amor is on its way!

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Dar'manda


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Re: VariablePenguin's first Mando Build Thread
« Reply #9 on: May 15, 2010, 03:12 PM »
I love the plaque on the nintendo blasters, but they still look like nintendo blasters

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E'nam Atreuh


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Re: VariablePenguin's first Mando Build Thread
« Reply #10 on: May 17, 2010, 09:32 PM »
I would put a generic scope on both...

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Re: VariablePenguin's first Mando Build Thread
« Reply #11 on: Feb 17, 2015, 03:41 AM »
Rather than create an entire new thread, I figured since I am still working on my first build it would okay to resurrect this one since it's fairly short anyway.

I've moved  three times since I originally  thought I'd start some armor but I'm now in a better position to actually make something and have an itch to get rolling after seeing some Mercs and 501st at Dallas Fan Days a few weeks ago.

I've misplaced or outright lost most of my previous progress (some trash can armor parts mainly) so I'm going to be starting pretty much from scratch now.

Here's the design I'm going with so far:

I think I'm going to have a green stripe on the chest and on the helmet as well. Kama may end up being a cape. Also thinking of going Recon or Assassin eventually.

I'm actually going to do a concept action figure of the design first so that I can get a good idea of if it looks good 3-dimensionally before committing to a full build.

Sorry again if this post breaks rules by bringing this thread back.

« Last Edit: Feb 17, 2015, 04:37 AM by VariablePenguin » Logged

mobcake


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Re: VariablePenguin's first Mando Build Thread
« Reply #12 on: Feb 17, 2015, 07:58 AM »
I'm liking the green strip idea. I think it would look pretty good with tbe right amount of weathering

Re: VariablePenguin's first Mando Build Thread
« Reply #13 on: Feb 17, 2015, 09:32 AM »
Okay, here's another version of the concept with the stripes and kama added and Photoshopped over a black series Boba concept figure.


For weapons (since I'm thinking Assassin as my specialization) I plan on having a retractable blade that come out of the side of the left gauntlet, poison dart launcher on the right, and a blaster hidden under the kama. I'm also thinking that I'll have a jump jet on the back for quick getaways.

I'm also fiddling around with the idea of having the right gauntlet have a built in datapad sort of like a PipBoy from Fallout, but SWarsy and based on 70s tech.

I still don't have a name yet...

Re: VariablePenguin's first Mando Build Thread
« Reply #14 on: Feb 19, 2015, 12:41 AM »
For the jump jet, I'm thinking of taking the best aspects of several different jetpacks from video games and merging them into a streamlined design.
References:

 


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