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 First build Farghul WIP

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First build Farghul WIP
« on: Aug 19, 2015, 08:28 AM »
Edit: This is now also my WIP log  :D
Alright guys, it is time to get all those ideas from my head down onto paper and the interwebs to get them all in order and see if any of this is possible. I am wanting to make this all with minimal purchasing to save monies and to put some of my fabrics and crafting supplies to use.

So here is what I am working with sort of color wise in my head:

Now, since I am trying to build this with what I have on hand, the green fabric I have is brighter than this, and the browns I have are darker and lighter. Searching around the forums I saw that fabric for the vest should be durable, so I plan on using a thick base material with the brown done for show, maybe even with a little bit of quilting. I assume this is ok? The green fabric I have is a breathable cotton/nylon mixture similar to scrubs. Is that ok for the flight suit since scrubs are approvable?

Alright, next up is the bucket:

I want to pull in the colors from the armor and the flight suit here. Pretty straight forward.

I want to do some elegant scrolling patterns on the chest and the bucket as well as a gradient from dark to light pink on the chest, but don't have anything drawn up for that yet that I can share.

Now here is where things get crazy! I'd love to hear your thoughts/opinions on this.
I want to do an alien. Really REALLY want, bordering on the edge of NEED to do an alien mando. So after much research I think I could manage making a Farghul. Is anyone here more familiar with them than just what the wiki says, because it is hardly substantial. I wanted something that had a human shape so I wouldn't have to learn even more crazy stuff like prosthetic suit building but was alien enough that people could tell it wasn't a human before I took off my bucket. For those of you who don't know Farghul have cat ears, a tail, clawed fingers, their skin is covered with fur, and it looks like they have a cat shaped nose but no muzzle like in Avatar.

Before I get too wrapped up in planning I wanted to see if Farghul was an ok race to make and get to OM with, since they have only been in EU stuff. I tried to read up on alien mandos but all I couldn't really find anything dealing with less popular races.

So until I get an answer I'm afraid I have to leave you there, though I have much more planned out in my head already :P

« Last Edit: Mar 22, 2016, 01:07 AM by btemp28 » Logged
Re: First build alien concepts
« Reply #1 on: Aug 19, 2015, 09:25 AM »
Update: Just finished this pepped helmet and wanted opinions on sizing.
I'm thinking it is slightly too small since it looks "normal" without anything bulky on. Should I size it up by 10%, or by more than that? my nose is pretty much touching the visor area as it is too, but I don't want to make it so large that it looks ridiculous.

Re: First build alien concepts
« Reply #2 on: Aug 19, 2015, 04:17 PM »
Well, I am impatient when it comes to waiting for....anything.... so I have continued to work on ideas for this build, and I'm going to go ahead and share them. If the app team doesn't like it then I will just do the same kit, just not alien!  ;D

Here is a quick sketch I did of my idea - please pardon all of the asymmetric drawings and crazy notes everywhere on the page

the green flight suit and the green on the armor are supposed to be the same color

To show off the alien and allow my mando the accessibility she would need in a normal setting my bucket will have to be modified for her ears. I have played around with armored ears vs. ear holes, and I think I like ear holes better. having her ears sealed in the bucket looks too awkward to me.


So, with the bucket mostly decided on I move on to my armor. I think I want something elegant and feminine in my armor so I am thinking a scrolling pattern to pull the chest together, and to pull both shades of pink together I want to do a gradient on the chest.


I think my biggest challenge with this build will be the fur. I don't want to do fur like a fur suit. I don't have the skill set for it nor do I have the budget for it. All the reference photos I have come across don't look like the fur is very long, so I was thinking of using flocking for all the exposed skin. That would hopefully give me velvety and short "fur" without needing to deal with hair along with realistic texture. I plan on picking up some liquid latex and flocking this month or next month to see how well flocking sits on latex, how much coloring needs to be done under it, and what sort of lengths I need to make it look realistic if it is sitting properly. If the flocking trial does work I plan on making a latex full face mask/appliance to alter my nose shape more feline, make some ears, put together a tail that looks fairly believable movement wise, and put together some hands. For her hands I'm wanting to do fingerless gloves so her claws are out, which means doing another latex appliance to wear under or attach to my gloves.

I have my basic patterns for my flight suit and am hoping I can start that soon. Since I think my bucket is going to be too small for my build I need to reprint that bigger and pep it.

Let me know your thoughts/concerns/suggestions!

Straka Zulu


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Re: First build alien concepts
« Reply #3 on: Aug 19, 2015, 05:35 PM »
That kinda reminds me of how they portrayed the Cathar in KotOR. 

Might I suggest not having the ears go through the helmet, but keep the tail and claws.  This is an interesting kit, I'll be watching this with great interest.

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Re: First build alien concepts
« Reply #4 on: Aug 19, 2015, 06:30 PM »
I agree that I'm not a huge fan of my ears going through the bucket. The only thing I worry about nixing the ear holes is that from the reference pictures their ears seem fairly large. I'm not sure I could build them right and get them to fit in my bucket without issue unless I scale them down to a disproportionate size to the character.

Straka Zulu


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Re: First build alien concepts
« Reply #5 on: Aug 19, 2015, 06:41 PM »
Battle damage from before you became Manda'yaim. Gives the character a little flavor. ;D

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Re: First build alien concepts
« Reply #6 on: Aug 19, 2015, 07:32 PM »
Oooh I like that idea. May not do them both with damage, but that is a great idea

Havelock


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Re: First build alien concepts
« Reply #7 on: Aug 19, 2015, 11:49 PM »
Really liking this.  Watching with interest.

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Naasad Tal


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Re: First build alien concepts
« Reply #8 on: Aug 20, 2015, 03:07 AM »
LOVE the concept! Arizona definitely needs more aliens! & yes all Aliens are approvable.

Another option for ears (& one I've not seen done yet) is something like the Zygerrian traders armor from the Clone Wars, they were a feline race & I always liked the look of their helmet (seen below worn by Obi Wan), which could EASILY be modified into a mando bucket



As far as the Fur goes, unless you're a wookie, most of our Alien species still wear a flight suit so there's really only a very bare minimum of fur exposed anyway basically hands (unless you do full gloves) & face (if you wanna get that crazy under your bucket)

As for the helmet, can we see a pic from the side? that's really where we'll be able to tell if the size is right for you. It looks good from the front, but I'd like to see from the side to make sure.

REALLY looking forward to seeing more progress on this one! Definitely gonna be watching this one closely!

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Re: First build alien concepts
« Reply #9 on: Aug 20, 2015, 04:49 AM »
Here are shots of both sides and the back of the helmet. I'm sorry for my mane and the lack of centered photos.


I really like the Zygerrian helmet. I think I will start working up a sketch first thing in the morning to play with. I searched around the forum looking for helmet necessities on modded buckets. I know the T has to be included, but are there any other "must-have"s that I need?

Naasad Tal


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Re: First build alien concepts
« Reply #10 on: Aug 20, 2015, 05:02 AM »
The "T" & the cheeks are pretty much it, As long as it is easily recognized as a mando helmet, you're good to go...I've seen lots of other modifications that change the over all look of the basic mando helmet

check out Mercy's Togruta helmet found here: http://mandalorianmercs.org/forum/index.php?topic=96109.0 for a good example of a helmet modified for an alien

The size of yours looks to be about right, however (as I found out the hard way), adding a fiberglass layer (or 2 in my case), may change the size drastically. I ended up having to scrap the first set of templates on my scratchbuilt helmet & start again.

« Last Edit: Aug 20, 2015, 05:10 AM by Naasad Tal » Logged

Chris S. OM# 454
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Kebii'laar


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Re: First build alien concepts
« Reply #11 on: Aug 20, 2015, 12:34 PM »
In a similar vein to what others have suggested, you could add "humps" to the helmet where the ears would go.  In a helmet, the ears would likely be kind of smushed back anyway, so having bulges on the dome that sweep backwards, similar to the Zygerrian helmet, would probably be a good way to go.  From a Mandalorian point of view, the upright "Catwoman" ears are bulky, unnecessary protrusions that make extra targets for the enemy, so a more streamlined design is definitely what I'd recommend.

However you end up doing it though, this is an interesting concept!

EDIT: Also, if you don't plan on decorating your head to match the alien, these ear bulges can be made hollow for additional tech! Just a little something to think about.

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Re: First build alien concepts
« Reply #12 on: Aug 20, 2015, 12:54 PM »
Awesome concept, can't wait to see it come together.

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Re: First build alien concepts
« Reply #13 on: Aug 20, 2015, 07:12 PM »
From a Mandalorian point of view, the upright "Catwoman" ears are bulky, unnecessary protrusions that make extra targets for the enemy, so a more streamlined design is definitely what I'd recommend.

However you end up doing it though, this is an interesting concept!

The ears I am going to attempt will be swept back instead of upright. My drawing just isn't that good  :laugh:

But I am thinking of doing a modified Zygerrian bucket. I like how much more alien it looks compared to just a normal bucket, and I think it will really add character to my build. I'm working up sketches currently, and modeling it out a bit more 3D in clay to get a better picture of what I want.

Jerek Darr


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Re: First build alien concepts
« Reply #14 on: Aug 20, 2015, 08:13 PM »
Images of the farghul depict a physiology derived from cats similar to the lynx. With shortened faces, and long pointed ears. Your intent to use the Zygerran helmet is well founded.

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