Helmet
• Helmet must be Sabine-style in shape.
• Helmet must be painted dark gray as base color.
• Helmet Dome must feature stylized Wren crest in pale yellow.
• Helmet cheeks must be painted in medium gray.
• Keyslots must be painted in medium gray.
• Earcaps must be painted in pale yellow.
• No range finder.
• The paint chipping and weathering on the helmet must be painted to match visual references as closely as possible both in color and in weathering pattern.

Flight Suit
•   Must be a cotton or cotton blend stretch material one-piece garment or have the appearance of a one-piece garment.
•   Must be dark gray material, with medium gray patterns starting from the hips to the thighs,  on the shoulders and forearms to match reference as closely as posible.
•   Sleeves must be full-length.
•   Weathering must match visual reference as closely as possible.
•    Top must have a high collar in medium gray.

Neck seal
•   Must be a cotton or cotton blend stretch material.
•   Must be black in color.
•   Must cover the full neck, such as a balaclava, with no visible skin.

Flak Vest
•   No vest is required. Armor is attached directly onto the flightsuit.
•   If vest is used, must match the flightsuit in fabric and color.

Boots
•   Must be made of leather or leather-like material.
•   Must have a black or dark gray flat sole.
•   Weathering must match visual reference as closely as possible.

Chest Armor

•   •   Consists of collar armor, chest plates, ab plate, and diamond as shown in reference. Plates must be styled and angled to match visual references.
•   Must appear to be at least 3mm thick with hard edges.
•   Collar (front and back) must be single piece or appear to be, covering up to the top of the shoulder blades.
•   Plates must be colored in light gray.
•   All plates must be painted and weathered to match references both in color and weathering pattern.
•   Small center plate must be colored in pale yellow.
•   All armor must attach securely to the vest with proper spacing.
•   Any additional details must match visual references.

Leg Armor
• Consists of thigh plates and full shin armor.
• Thigh plates must be light gray, and match shape as referenced.
• Shin armor must be a full-coverage, solid piece of armor in light gray, with a yellow line outlining the gap between the shin armor and the instep armor.
• Shin armor must feature rigid casing on the sides painted in pale yellow.

Back Armor
•   Backplate must be shaped and sized to match visual references.
•   Must appear to be at least 3mm thick with hard edges.
•   Backplate must be colored in light gray.
•   Must be painted and weathered to match references both in color and weathering pattern.
•   Backplate center should be flat in order to comfortably attach the jetpack.

Shoulder Armor

•   Must appear to be at least 3mm thick with hard edges. Must have six points with angles matching visual reference.
•   Must be colored in pale yellow.
•   Must be painted and weathered to match references both in color and weathering pattern.

Cod Armor (if applicable)
•   No cod armor required.

Knee Armor
•   Must appear to be at least 3mm thick with hard edges. Must have six points and match visual reference details.
•   Must be colored in medium gray with a “T” shape going from the upper & mid points, down to the bottom middle points. Remaining gaps on the sides must be painted to match visual references.
•   Must be attached directly to the flightsuit, or with concealed strapping.
•   Must be painted and weathered to match references both in color and weathering pattern.

Left Gauntlet

•   Must be painted in light gray.
•   Gauntlets must close on the inside of the forearm with an approved closure method. Gauntlet may be a single solid piece.
•   Must be painted and weathered to match references both in color and weathering pattern.
•   Must feature two rectangle buttons on top, one light blue and one red. The whipcord housing must feature two small vertical buttons in light blue, and a wider horizontal red button.
•   Must feature three darts placed in the cover facing forward.

Right Gauntlet
•   Must be painted in light gray.
•   Gauntlets must close on the inside of the forearm with an approved closure method. Gauntlet may be a single solid piece.
•   Must be painted and weathered to match references both in color and weathering pattern.
•   Must feature three rectangle buttons on the top cover to match visual references. The right button colored red, and the remaining two in light blue. Must feature a large trapezoid button under these buttons colored in light blue. Must feature a large rectangular button colored in red on the blade cover, with the tip of the hidden blade showing.
•  A flamethrower on the outside of the gauntlet must be present and should match visual references in size and shape.

Jetpack
•   Jetpack must be animated “Arena” style or animated JT-12 Jetpack with round exhaust thrusters to match references
•   Jetpack must be painted medium gray as base color. Jetpack tops must feature a black line on both side tops and rocket top. Detail stripes must be painted pale yellow to match visual reference.
•   Must be painted and weathered to match references both in color and weathering pattern.
•   Jetpack must fit snugly against the backplate and be supported by concealed strapping, magnets or approvable attachment methods.

Ammo Belt
•   Belt must be leather or faux leather.
•   Belt must be dark gray .
•   Belt must have 3 pouches in total, two on the wearer’s right side and one on the left.
•   Belt must be closed with a gray / brushed metal buckle at the front with a darker gray detail on the center.
•   Belt must feature two canisters on the wearer’s left side.
•   Pouches must have a trapezoid shaped cover and angled to match visual references.
•   Belt must have holster slings attached by a clip on the  wearer’s right side.
•   Holster must be made of leather/faux leather, colored in the same tone as the belt.
•   Holster must have thigh straps to secure their correct placement.

Gloves
•   Glove must be leather/faux leather or match flightsuit material.
•   Glove must be gray or pale brown.
•   Glove must have stitching along the mid-section of each finger.
•   Gloves must have handplates armor attached, painted in pale yellow.

Girth Belt

•   Belt must be leather/faux leather or fabric to match flightsuit material.
•   Belt must be pale yellow to match reference.

Weapon
•   Must be a pair of animated Westar-35 pistols constructed of approved materials.
•   Must be painted and weathered to match references in color and weathering pattern.