Helmet
• Helmet must be Sabine-style in shape.
• Helmet must be painted medium gray as base color.
• Helmet Dome must feature stylized Wren crest, wings in light grey, with the crest outlined in pale yellow to match reference.
• Earcaps must be painted in light gray, to match base color.
• Rangefinder tip must be painted in pale yellow to match reference.
• The paint chipping and weathering on the helmet must be painted to match visual references as closely as possible both in color and in weathering pattern.
Flight Suit
• Must be a cotton or cotton blend stretch material one-piece garment or have the appearance of a one-piece garment.
• Must be dark gray material, with medium gray patterns starting from the hips to the thighs, on the shoulders and forearms to match reference as closely as possible.
• Sleeves must be full-length.
• Weathering must match visual reference as closely as possible.
• Top must have a high collar in medium gray.
Neck seal
• Must be a cotton or cotton blend stretch material.
• Must be black in color.
• Must cover the full neck, such as a balaclava, with no visible skin.
Flak Vest
• No vest is required. Armor is attached directly onto the flightsuit.
• If vest is used, must match the flightsuit in fabric and color.
Boots
• Must be made of leather or leather-like material..
• Must be medium or dark gray with a light yellow line between the cover and the sole.
• Must have a black or dark gray flat sole.
• Weathering must match visual reference as closely as possible.
Chest Armor
• Consists of collar armor, chest plates, ab plate, and diamond as shown in reference. Plates must be styled and angled to match visual references.
• Must appear to be at least 3mm thick with hard edges.
• Collar (front and back) must be single piece or appear to be, covering up to the top of the shoulder blades.
• Plates must be colored in light gray.
• All plates must be painted and weathered to match references both in color and weathering pattern.
• Small center plate must be colored in pale yellow.
• All armor must attach securely to the vest with proper spacing.
Leg Armor
• Consists of thigh plates and full shin armor.
• Thigh plates must be light gray, and match shape as referenced.
• Shin armor must be a full-coverage, solid piece of armor in light gray, with a yellow line on the top-center section as referenced, and a yellow outline on the top of the instep plate covering.
• Shin armor must feature rigid casing on the sides painted in pale yellow.
Back Armor
• Backplate must be shaped and sized to match visual references.
• Must appear to be at least 3mm thick with hard edges.
• Backplate must be colored in light gray.
• Must be painted and weathered to match references both in color and weathering pattern.
• Backplate center should be flat in order to comfortably attach the jetpack.
Shoulder Armor
• Must appear to be at least 3mm thick with hard edges. Must have six points with angles matching visual reference.
• Must be colored in light gray and outlined with a 5mm pale yellow stripe.
• Must be painted and weathered to match references both in color and weathering pattern.
Cod Armor (if applicable)
• No cod armor required.
Knee Armor
• Must appear to be at least 3mm thick with hard edges. Must have six points and match visual reference details.
• Must be colored in medium gray with a “T” shape going from the upper & mid points, down to the bottom middle points. Remaining gaps on the sides must be painted to match visual references.
• Must be attached directly to the flightsuit, or with concealed strapping.
• Must be painted and weathered to match references both in color and weathering pattern.
Left Gauntlet
• Must be painted in medium gray.
• Gauntlets can be hinged on the inside of the forearm and close using a secure, approved method. Gauntlet may be a single solid piece.
• Must be painted and weathered to match references both in color and weathering pattern.
• Must feature two rectangle buttons on top, one light blue and one red. On the side accessory, must feature two small vertical buttons in light blue, and a wider horizontal red button to match visual references.
• Must feature three darts placed in the cover facing forward.
Right Gauntlet
• Must be painted in medium gray.
• Gauntlets can be hinged on the inside of the forearm and close using a secure, approved method. Gauntlet may be a single solid piece.
• Must be painted and weathered to match references both in color and weathering pattern.
• Must feature three rectangle buttons on the top cover to match visual references. The right button colored red, and the remaining two in light blue. Must feature a large trapezoid button under these buttons colored in light blue. Must feature a large rectangular button colored in red on the blade cover, with the tip of the hidden blade showing.
• A flamethrower on the outside of the gauntlet must be present and should match visual references in size and shape.
Jetpack
• Jetpack must be animated “Arena” style or animated JT-12 Jetpack with round exhaust thrusters to match references
• Jetpack must be painted medium gray as base color. Jetpack tops must feature a black line on both side tops and rocket top. Detail stripes must be painted pale yellow to match visual reference.
• Must be painted and weathered to match references both in color and weathering pattern.
• Jetpack must fit snugly against the backplate and be supported by concealed strapping, magnets or approvable attachment methods.
Ammo Belt
• Belt must be leather or faux leather.
• Belt must be dark gray .
• Belt must have 3 pouches in total, two on the wearer’s right side and one on the left.
• Belt must be closed with a gray / brushed metal buckle at the front with a darker gray detail on the center.
• Belt must feature two canisters on the wearer’s left side.
• Pouches must have a trapezoid shaped cover and angled to match visual references.
• Belt must have holster slings attached by a clip on the wearer’s right side.
• Holster must be made of leather/faux leather, colored in the same tone as the belt.
• Holster must have thigh straps to secure their correct placement.
Gloves
• Glove must be leather/faux leather or match flightsuit material.
• Glove must be gray or pale brown.
• Glove must have stitching along the mid-section of each finger.
• Gloves must have handplates armor attached, painted in pale yellow.
Girth Belt
• Belt must be leather/faux leather or fabric to match flightsuit material.
• Belt must be pale yellow to match reference.
Weapon
• Must be a pair of animated Westar-35 pistols constructed of approved materials.
• Must be painted and weathered to match references in color and weathering pattern.